Home › Status Effects
Girls Echo Status Effects
All 144 buffs and debuffs in Girls Echo battles and what each one does. Values shown are the most common version; some skills apply stronger ones.
| Status Effect | Type | Description | Max stacks |
|---|---|---|---|
| Debuff | Burning can stack up to 5 times. At the end of the turn, each stack deals 20% of the caster's ATK as damage, ignoring DEF. | 5 | |
| Debuff | At the end of the turn, each stack of Poison deals 20% of the caster's ATK as damage, ignoring DEF. | - | |
| Debuff | At the end of the turn, each stack of Rift deals 20% of the caster's ATK as damage, ignoring DEF. | - | |
| Debuff | At the end of the turn, each stack of Incineration deals 30% of the caster's ATK as damage, ignoring DEF. | - | |
| Debuff | At the end of the action, each stack of Judgment deals DMG equal to 30% of the caster's ATK to the target. This DMG ignores DEF | - | |
| Debuff | Control state; unable to cast active skills. | - | |
| Debuff | Control state; unable to act. | - | |
| Debuff | Control state; Speed -15%. | - | |
| Debuff | Control state; can only perform normal attacks against the provoker. | - | |
| Debuff | Control state; Damage -10%, Speed -5%. | - | |
| Debuff | Control state; unable to use normal attacks. | - | |
| Debuff | Control state; Energy DMG Taken +10%, Speed -5%. | - | |
| Debuff | Control state; Energy DMG Dealt -10%, Speed -10%. | - | |
| Debuff | Control state; Damage Dealt -20%, Speed -5%. | - | |
| Debuff | Control state; unable to act. | - | |
| Other | Single-target attacks prioritize the marked target for 2 turns. Only one mark can exist per side; marks applied by your team have higher priority. | - | |
| Debuff | Cannot receive buffs. | - | |
| Other | Single-target attacks prioritize the marked target for 2 turns. Only one mark can exist per side; marks applied by your team have higher priority. | - | |
| Buff | Damage +5% | - | |
| Other | Blocks 1 instance of damage. | 2 | |
| Other | Immune to negative statuses. | - | |
| Other | Consumes 1 stack to negate Stun, Silence, or Blind. | - | |
| Other | Consumes 1 stack to negate Silence. | - | |
| Other | When taking fatal damage, survives with 1 HP. At the end of the turn, restores 25% of Max HP. | - | |
| Buff | Consumes 1 stack to negate Stun, Silence, or Blind. | - | |
| Buff | Each stack nullifies 1 dispellable debuff received thereafter. Stacks up to 5 times. | - | |
| Debuff | Cannot be healed. | - | |
| Buff | Absorbs damage equal to shield value. Shield absorbs damage first. | - | |
| Buff | A type of shield. Shield amount is 40% of Energy. | - | |
| Buff | Restores 20% of the Iron Man Statue's energy | - | |
| Other | Gained in the mid-to-late rounds of the Arena. Each stack increases Final DMG by 20%, but reduces healing and shield effects by 20%. | 100 | |
| Debuff | DMG taken increased by 15% | - | |
| Debuff | ATK -5% | 8 | |
| Buff | ATK +5% | 8 | |
| Debuff | DEF -5% | 8 | |
| Buff | DEF +5% | 8 | |
| Other | Crit DMG +15% | 3 | |
| Buff | DMG Taken -3% | - | |
| Buff | Damage +3% | - | |
| Buff | Physical DMG Dealt +10% | - | |
| Buff | Energy DMG Dealt +10% | - | |
| Other | DMG Reduction increased by 15% | - | |
| Other | Armor Pen +5%, DMG +7.5% | - | |
| Buff | Crit Rate +5% | - | |
| Debuff | Crit Rate -5% | - | |
| Buff | Crit RES +5% | - | |
| Debuff | Crit DMG -5% | - | |
| Debuff | Crit DMG Vulnerability +5% | - | |
| Debuff | Crit DMG RES +5% | - | |
| Buff | Healing Potency +5% | - | |
| Debuff | Healing effect reduced by 5% | - | |
| Buff | Healing Received +5% | - | |
| Debuff | Healing Received -5% | - | |
| Buff | Ignores 5% DEF when dealing damage. | - | |
| Buff | Dodge +5% | - | |
| Debuff | Final DMG Taken +5% | - | |
| Buff | Final DMG Taken -5% | - | |
| Buff | AoE Final DMG Taken -5% | - | |
| Debuff | Shield Efficacy -5% | - | |
| Buff | DoT DMG +5% | - | |
| Buff | Single-Target Final DMG Taken -5% | - | |
| Buff | Shared DMG Taken -5% | - | |
| Buff | Final DMG Dealt +5% | - | |
| Debuff | Final DMG Dealt -5% | - | |
| Debuff | DMG Taken +5% | - | |
| Debuff | DMG Dealt -5% | - | |
| Buff | Physical DMG Taken -5% | - | |
| Buff | Energy DMG Taken -5% | - | |
| Debuff | Energy DMG Taken +5% | - | |
| Debuff | Physical DMG Taken +5% | - | |
| Debuff | Combo DMG Taken +5% | - | |
| Buff | Combo DMG Taken -5% | - | |
| Buff | Single-Target DMG Dealt +5% | - | |
| Buff | AoE DMG Dealt +5% | - | |
| Buff | Single-Target DMG Taken -5% | - | |
| Buff | AoE DMG Taken -5% | - | |
| Debuff | Single-Target DMG Dealt -5% | - | |
| Debuff | AoE DMG Dealt -5% | - | |
| Buff | Final Energy DMG Dealt +5% | - | |
| Buff | Final Physical DMG Dealt +5% | - | |
| Buff | Final Single-Target DMG Dealt +5% | - | |
| Buff | Final AoE DMG Dealt +5% | - | |
| Buff | Final Energy DMG Taken -5% | - | |
| Buff | Final Physical DMG Taken -5% | - | |
| Debuff | Final Single-Target DMG Dealt -5% | - | |
| Debuff | Final AoE DMG Dealt -5% | - | |
| Debuff | Energy DMG Dealt -5% | - | |
| Debuff | Physical DMG Dealt -5% | - | |
| Debuff | Final Energy DMG Dealt -5% | - | |
| Debuff | Final Physical DMG Dealt -5% | - | |
| Debuff | DMG Taken +10% | - | |
| Other | (Un-dispellable) Received Healing increases by 7.5% per stack. Max 4 stacks. | 4 | |
| Buff | Self DMG Reduction +25%. While active, Amaterasu has a 100% chance to [Charm] the attacker when hit. | - | |
| Buff | HP > 50%: ATK +15%; HP < 50%: Life Steal +15%. | - | |
| Buff | (Un-dispellable) ATK increases by 20%. | 2 | |
| Buff | Dealing damage has a 50% chance to apply [Rift] to the target. | - | |
| Buff | Damage +7.5% | - | |
| Debuff | (Un-purifiable) After acting, deals damage equal to 100% of the caster's ATK to all allies in [Burn] state. | - | |
| Buff | Crit Rate +15% | - | |
| Buff | Counterattack Chance +50% | - | |
| Buff | (Undispellable) Each stack increases Damage by 3%, max 20 stacks. At max stacks, Damage increases by an additional 40%. | 20 | |
| Buff | Increases DMG by 40% | - | |
| Buff | Each stack increases Damage by 5%, max 8 stacks. | 8 | |
| Buff | Provides a shield equal to 3% of Diaochan's Max HP. If broken, Diaochan gains 2 stacks of [Beauty]. | - | |
| Buff | Immune to Burning, Poison, and Rift; DMG Reduction +25%. | - | |
| Debuff | DMG Taken +10%, DMG Dealt -10%. | - | |
| Buff | At the end of the turn, restores HP equal to 7.5% of Eros's Max HP. | - | |
| Buff | At the end of the turn, restores HP equal to 5% of Eros's Max HP. | - | |
| Other | Gains a shield equal to 7.5% of Set's Max HP; DMG Reduction +10%. When hit, has a 30% chance to apply [Sand Bind] to the attacker. | - | |
| Buff | Life Steal +15%; 50% of healing received is converted into a shield for Set. | - | |
| Buff | DMG Taken -15% | - | |
| Other | Shares 100% of damage for the target. | - | |
| Buff | DMG Taken -10% | - | |
| Other | Shares 20% of damage when the ally with the highest ATK (excluding self) is hit. | - | |
| Buff | DMG Reduction +35% | - | |
| Other | Max 150 stacks. Each stack increases DMG Reduction by 0.3% and boosts Phoenix's"South Flame" damage. | 150 | |
| Debuff | DMG Taken +20%, Healing Received -20%. | - | |
| Other | ATK +20%, DMG Reduction +20%, Life Steal +20%. Lasts until battle ends. | - | |
| Other | Each stack increases DMG Reduction by 1.5%, max 20 stacks. | 20 | |
| Buff | Immune to [ATK Down] and [DEF Down] effects. | - | |
| Buff | At the end of the turn, restores 2.5% of Max HP. | - | |
| Buff | Self DMG Reduction +15% | - | |
| Buff | Shares 30% of damage when back-row allies are hit. | - | |
| Buff | Crit Rate +20% | - | |
| Other | Each stack increases Crit DMG by 3% and Damage by 3%. Max 8 stacks. | 8 | |
| Other | Damage +15%. Applies [Han Law] to targets when dealing damage. | - | |
| Debuff | (Unpurifiable) Shield and Healing efficacy -20%. | - | |
| Debuff | (Unpurifiable) Shield and Healing efficacy -70%. | - | |
| Buff | After taking damage, receives healing equal to 2.5% of Aether's Max HP. | 2 | |
| Debuff | Single-target DMG taken increases by 25%. | - | |
| Other | Stacks up to 15 times. | 15 | |
| Other | Upon taking fatal DMG, HP remains at 1 | - | |
| Other | Special state, cannot be dispelled, stacks up to 5 times. | 5 | |
| Other | Special state, cannot be dispelled, lasts 1 turn(s) (duration is not reduced on the turn it is triggered). | - | |
| Buff | When taking direct DMG, if the DMG exceeds 40% of Max HP (ineffective if it exceeds 400%), immune to the DMG. Removes 1 stack after triggering. | - | |
| Other | DMG Reduction +20% until the end of the battle. | - | |
| Other | DMG Reduction +20% and ATK +20% until the end of the battle. | - | |
| Netherworld | Other | Only consumed by "Celestial Tide Spearfall" to boost its skill multiplier. | 8 |
| Defilement | Debuff | DMG dealt reduced by 5% | 6 |
| Moon Dew | Buff | Energy Reduction increased by 30%, immune to [Burn] and [Poison]. | - |
| Rock Gate | Buff | Physical DMG Reduction increased by 30%, DMG Reduction increased by 15% | - |
| Tri-Radiance | Buff | DMG increased by 30%, DMG Reduction increased by 30% | - |
| Buff | Damage +10% | - | |
| Buff | DMG increases by 30%. At the end of the action, restores HP equal to 15% of own Max HP | - |
About the Girls Echo Status Effects list
Skill descriptions in Girls Echo name status effects without explaining them. This page explains every one: what it does, whether it helps or hurts, and its stack limit. Skill text on Phantom pages links here, so you can check an effect while reading a skill.
