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Girls Echo Void Rift

All 249 Sigils, Collectibles, Random Events and talents in the Void Rift, the roguelike mode of Girls Echo, plus its zones, difficulty drops, map tiles and codex milestones below. The game shows Sigil rarity only as a colour, so Rarity lists the colour.

Not open yet

The Void Rift can't be entered in the current version: every way in checks an unlock condition that is closed (Coming Soon), even though its text says Player Lv. 25. A server update may open it. The rules below are read from the game files.

How a run works

You don't pick the zone or the difficulty: the zone is the highest one your player level unlocks, and the difficulty comes from your Power. Rewards from a run reach your bag when you close the results screen; giving up still pays out. The run Crystal resets every run; the Crystal item from monster drops is spent in the Adventure Shop. A shop is gone once you leave it. A Void Chest tile has 3 chests: the first is free, the second costs 50 Diamonds and the third 100, and you must open at least one. A lost battle can be undone with a Counterflow Moment, up to 10 times a run. Talents can't be changed during a run, and the Skip Battle switch turns itself off each time you open the map.

Attempts

Attempts cap at 2 and stop recovering when full; a Directional South-Pointer adds one. Quick Battle uses Void Shuttles, not attempts, and its reward depends on your Power.

Void Rift entryCategoryRarityCostDescription
Attack ITalent-Void Will x10Team ATK 1%
HP ITalent-Void Will x10Team HP 1%
Defense ITalent-Void Will x10Team DEF 1%
Crystal ITalent-Void Will x10Initial Crystals 5%
Fusion ITalent-Void Will x20Settlement Crystals 1.5%, Obtain Rare Sigil at start 1. Requires Attack I and HP I and Defense I and Crystal I
Attack IITalent-Void Will x10Team ATK 1%. Requires Fusion I
HP IITalent-Void Will x10Team HP 1%. Requires Fusion I
Defense IITalent-Void Will x10Team DEF 1%. Requires Fusion I
Crystal IITalent-Void Will x10Initial Crystals 5. Requires Fusion I
Attack IIITalent-Void Will x20Team ATK 1%. Requires Attack II
HP IIITalent-Void Will x20Team HP 1%. Requires HP II
Defense IIITalent-Void Will x20Team DEF 1%. Requires Defense II
Crystal IIITalent-Void Will x20Initial Crystals 5. Requires Crystal II
Fusion IITalent-Void Will x40Settlement Crystals 1.5%, Crystals obtained from defeating monsters 5. Requires Attack III and HP III and Defense III and Crystal III
Attack IVTalent-Void Will x20Team ATK 1%. Requires Fusion II
HP IVTalent-Void Will x20Team HP 1%. Requires Fusion II
Defense IVTalent-Void Will x20Team DEF 1%. Requires Fusion II
Crystal IVTalent-Void Will x20Initial Crystals 5. Requires Fusion II
Attack VTalent-Void Will x30Team ATK 1%. Requires Attack IV
HP VTalent-Void Will x30Team HP 1%. Requires HP IV
Defense VTalent-Void Will x30Team DEF 1%. Requires Defense IV
Crystal VTalent-Void Will x30Initial Crystals 5. Requires Crystal IV
Fusion IIITalent-Void Will x60Settlement Crystals 1.5%, DMG dealt to Bosses increased 2.5%. Requires Attack V and HP V and Defense V and Crystal V
Attack VITalent-Void Will x30Team ATK 1%. Requires Fusion III
HP VITalent-Void Will x30Team HP 1%. Requires Fusion III
Defense VITalent-Void Will x30Team DEF 1%. Requires Fusion III
Crystal VITalent-Void Will x30Initial Crystals 5. Requires Fusion III
Attack VIITalent-Void Will x40Team ATK 1%. Requires Attack VI
HP VIITalent-Void Will x40Team HP 1%. Requires HP VI
Defense VIITalent-Void Will x40Team DEF 1%. Requires Defense VI
Crystal VIITalent-Void Will x40Initial Crystals 5. Requires Crystal VI
Fusion IVTalent-Void Will x100Settlement Crystals 1.5%, DMG taken from Bosses decreased 2.5%. Requires Attack VII and HP VII and Defense VII and Crystal VII
Attack VIIITalent-Void Will x40Team ATK 1%. Requires Fusion IV
HP VIIITalent-Void Will x40Team HP 1%. Requires Fusion IV
Defense VIIITalent-Void Will x40Team DEF 1%. Requires Fusion IV
Crystal VIIITalent-Void Will x40Initial Crystals 5. Requires Fusion IV
Attack IXTalent-Void Will x50Team ATK 1%. Requires Attack VIII
HP IXTalent-Void Will x50Team HP 1%. Requires HP VIII
Defense IXTalent-Void Will x50Team DEF 1%. Requires Defense VIII
Crystal IXTalent-Void Will x50Initial Crystals 5. Requires Crystal VIII
Fusion VTalent-Void Will x130Settlement Crystals 1.5%, Obtain Epic Sigil at start 1. Requires Attack IX and HP IX and Defense IX and Crystal IX
Attack XTalent-Void Will x50Team ATK 1%. Requires Fusion V
HP XTalent-Void Will x50Team HP 1%. Requires Fusion V
Defense XTalent-Void Will x50Team DEF 1%. Requires Fusion V
Crystal XTalent-Void Will x50Initial Crystals 5. Requires Fusion V
Attack XITalent-Void Will x60Team ATK 1%. Requires Attack X
HP XITalent-Void Will x60Team HP 1%. Requires HP X
Defense XITalent-Void Will x60Team DEF 1%. Requires Defense X
Crystal XITalent-Void Will x60Initial Crystals 5. Requires Crystal X
Fusion VITalent-Void Will x160Settlement Crystals 1.5%, Crystals obtained from defeating monsters 5. Requires Attack XI and HP XI and Defense XI and Crystal XI
Attack XIITalent-Void Will x60Team ATK 1%. Requires Fusion VI
HP XIITalent-Void Will x60Team HP 1%. Requires Fusion VI
Defense XIITalent-Void Will x60Team DEF 1%. Requires Fusion VI
Crystal XIITalent-Void Will x60Initial Crystals 5. Requires Fusion VI
Attack XIIITalent-Void Will x70Team ATK 1%. Requires Attack XII
HP XIIITalent-Void Will x70Team HP 1%. Requires HP XII
Defense XIIITalent-Void Will x70Team DEF 1%. Requires Defense XII
Crystal XIIITalent-Void Will x70Initial Crystals 5. Requires Crystal XII
Fusion VIITalent-Void Will x200Settlement Crystals 1.5%, DMG dealt to Bosses increased 2.5%. Requires Attack XIII and HP XIII and Defense XIII and Crystal XIII
Attack XIVTalent-Void Will x70Team ATK 1%. Requires Fusion VII
HP XIVTalent-Void Will x70Team HP 1%. Requires Fusion VII
Defense XIVTalent-Void Will x70Team DEF 1%. Requires Fusion VII
Crystal XIVTalent-Void Will x70Initial Crystals 5. Requires Fusion VII
Attack XVTalent-Void Will x80Team ATK 1%. Requires Attack XIV
HP XVTalent-Void Will x80Team HP 1%. Requires HP XIV
Defense XVTalent-Void Will x80Team DEF 1%. Requires Defense XIV
Crystal XVTalent-Void Will x80Initial Crystals 5. Requires Crystal XIV
Fusion VIIITalent-Void Will x240Settlement Crystals 1.5%, DMG taken from Bosses decreased 2.5%. Requires Attack XV and HP XV and Defense XV and Crystal XV
Absolute ZeroSigilGold300 CrystalsWhenever your Phantom deals damage, there's a 35% chance to reduce the target's ATK by 5% until the end of battle. If"Final Solar Flare" is also held, grant self a 5% ATK bonus (max 8 stacks).
Final Solar FlareSigilGold300 CrystalsWhenever your Phantom deals damage, there's a 35% chance to reduce the target's DEF by 5% until the end of battle. If"Absolute Zero" is also held, grant self a 5% DEF bonus (max 8 stacks).
Solar FlareSigilPurple200 CrystalsGain a 25% DMG bonus, but DMG taken increases by 15%. If"Crescent Tide" is also held, the penalty is removed.
Crescent TideSigilPurple200 CrystalsGain 25% DMG reduction, but DMG dealt decreases by 15%. If"Solar Flare" is also held, the penalty is removed.
Gold Tech: Ionization UpheavalSigilGold300 CrystalsEvery turn, deal DMG equal to 150% ATK to the 2 enemies with the lowest HP (Sigil ATK is based on your team's average ATK). Only the most recently acquired Miracle takes effect.
Gold Tech: Mind VenomSigilGold300 CrystalsEvery 2 turns, deal DMG equal to 100% ATK to all enemies, with a 35% chance to inflict Burn and Poison on each target (Sigil ATK is based on your team's average ATK) for 2 turns. Only the most recently acquired Miracle takes effect.
Gold Tech: Matter FocusingSigilGold300 CrystalsEvery 2 turns, 50% chance to inflict Crack for 15% ATK on all enemies for 2 turns; 50% chance to grant HP Regen of 30% ATK to all allies for 2 turns (Sigil ATK is based on team average ATK). Only the most recently acquired Miracle takes effect.
Gold Tech: Harmonic ResonanceSigilGold300 CrystalsAt the start of battle, randomly Stun each enemy for 0-2 turns. Only the most recently acquired Miracle takes effect.
Gold Tech: Molecular BurstSigilGold300 CrystalsOn turn 4, restore 25% Max HP for all allies and purify 2 debuffs from each. Only the most recently acquired Miracle takes effect.
Ionic CuttingSigilGold300 CrystalsTargets with less than 15% HP will be directly knocked back when attacked.
Weakness ScanSigilBlue120 CrystalsDeals 15% extra damage when attacking enemies you have a type advantage over.
Weakness ScanSigilPurple200 CrystalsDeals 25% extra damage when attacking enemies you have a type advantage over.
Weakness ScanSigilGold300 CrystalsDeals 40% extra damage when attacking enemies you have a type advantage over.
Flashpoint GeneratorSigilBlue120 CrystalsAt the start of each battle, units with over 90% HP gain a 15% ATK bonus until the end of the battle.
Flashpoint GeneratorSigilPurple200 CrystalsAt the start of each battle, units with over 90% HP gain a 25% ATK bonus until the end of the battle.
Flashpoint GeneratorSigilGold300 CrystalsAt the start of each battle, units with over 90% HP gain a 40% ATK bonus until the end of the battle.
Spark DeflagrationSigilBlue120 CrystalsAt the start of battle, ally ATK increases by 15% for 3 turns.
Spark DeflagrationSigilPurple200 CrystalsAt the start of battle, ally ATK increases by 25% for 3 turns.
Spark DeflagrationSigilGold300 CrystalsAt the start of battle, ally ATK increases by 40% for 3 turns.
Forward MagazineSigilBlue120 CrystalsIncreases ATK by 8%.
Forward MagazineSigilPurple200 CrystalsIncreases ATK by 12.5%.
Nano ArmorSigilBlue120 CrystalsIncreases DEF by 12.5%.
Nano ArmorSigilPurple200 CrystalsIncreases DEF by 20%.
Mass AssimilationSigilBlue120 CrystalsIncreases Lifesteal by 8%.
Mass AssimilationSigilPurple200 CrystalsIncreases Lifesteal by 12.5%.
Armor PenetrationSigilBlue120 CrystalsIncreases Armor Pen by 10%.
Armor PenetrationSigilPurple200 CrystalsIncreases Armor Pen by 15%.
Focused ParticlesSigilBlue120 CrystalsIncreases Hit by 1.5% and Crit Rate by 5%.
Focused ParticlesSigilPurple200 CrystalsIncreases Hit by 3.5% and Crit Rate by 10%.
Multilayer CeramiteSigilBlue120 CrystalsIncreases Healing and Shield effects received by Preservation Phantoms in the team by 30%.
Multilayer CeramiteSigilPurple200 CrystalsIncreases Healing and Shield effects received by Preservation Phantoms in the team by 50%.
Emergency MaintenanceSigilBlue120 CrystalsIncreases Healing dealt by Healing Grace Phantoms in the team by 20%.
Emergency MaintenanceSigilPurple200 CrystalsIncreases Healing dealt by Healing Grace Phantoms in the team by 30%.
Cruising SuperconductorSigilBlue120 CrystalsIncreases damage dealt by Destruction Phantoms in the team by 12.5%.
Cruising SuperconductorSigilPurple200 CrystalsIncreases damage dealt by Destruction Phantoms in the team by 17.5%.
Inferno JavelinSigilBlue120 CrystalsIncreases ATK of Frenzied Blade Phantoms in the team by 20%.
Inferno JavelinSigilPurple200 CrystalsIncreases ATK of Frenzied Blade Phantoms in the team by 30%.
Electromagnetic InterferenceSigilBlue120 CrystalsGrants 1.5% Evasion for each Water Phase Phantom in the team.
Electromagnetic InterferenceSigilPurple200 CrystalsGrants 2.5% Evasion for each Water Phase Phantom in the team.
Kinetic ArmorSigilBlue120 CrystalsGrants 5% DEF for each Wind Phase Phantom in the team.
Kinetic ArmorSigilPurple200 CrystalsGrants 10% DEF for each Wind Phase Phantom in the team.
Flaw Lock-onSigilBlue120 CrystalsGrants 2.5% Armor Pen for each Earth Phase Phantom in the team.
Flaw Lock-onSigilPurple200 CrystalsGrants 5% Armor Pen for each Earth Phase Phantom in the team.
Rapid-Fire CannonSigilBlue120 CrystalsGrants 3.5% ATK for each Fire Phase Phantom in the team.
Rapid-Fire CannonSigilPurple200 CrystalsGrants 7% ATK for each Fire Phase Phantom in the team.
Double ShotSigilGold300 CrystalsSingle-target damage skills deal an additional instance of damage equal to 70% of own ATK.
Single-Field BoostSigilBlue120 CrystalsIncreases single-target damage by 10%.
Single-Field BoostSigilPurple200 CrystalsIncreases single-target damage by 15%.
Single-Field BoostSigilGold300 CrystalsIncreases single-target damage by 25%.
Controlled BurstSigilGold300 CrystalsAOE damage skills deal an additional instance of damage equal to 200% of own ATK to the enemy with the highest current HP.
Spread BarrageSigilBlue120 CrystalsIncreases AOE damage by 10%.
Spread BarrageSigilPurple200 CrystalsIncreases AOE damage by 15%.
Spread BarrageSigilGold300 CrystalsIncreases AOE damage by 25%.
Incremental ShieldSigilPurple200 CrystalsAt the start of battle, gain a shield equal to 5% of own Max HP for 3 turns.
Incremental ShieldSigilGold300 CrystalsAt the start of battle, gain a shield equal to 10% of own Max HP for 3 turns.
Anti-Kinetic RechargeSigilBlue120 CrystalsReduces damage taken by 5% while a shield is active.
Anti-Kinetic RechargeSigilPurple200 CrystalsReduces damage taken by 10% while a shield is active.
Anti-Kinetic RechargeSigilGold300 CrystalsReduces damage taken by 15% while a shield is active.
Adaptive RepairSigilPurple200 CrystalsHealing skills increase the target's DEF by 20% for 2 turns.
Adaptive RepairSigilGold300 CrystalsHealing skills increase the target's DEF by 30% for 2 turns.
Limited OverloadSigilPurple200 CrystalsHealing skills increase the target's ATK by 5% (stacks up to 5 times).
Limited OverloadSigilGold300 CrystalsHealing skills increase the target's ATK by 8% (stacks up to 5 times).
Core Damage ControlSigilBlue120 CrystalsIncreases Healing dealt by 10%.
Core Damage ControlSigilPurple200 CrystalsIncreases Healing dealt by 20%.
Target Lock-onSigilBlue120 CrystalsIncreases damage dealt to enemies under control effects by 15%.
Target Lock-onSigilPurple200 CrystalsIncreases damage dealt to enemies under control effects by 20%.
Target Lock-onSigilGold300 CrystalsIncreases damage dealt to enemies under control effects by 30%.
Propulsion ObstructionSigilPurple200 CrystalsBasic attacks have a 50% chance to inflict Blind for 1 turn.
Precision HackSigilPurple200 CrystalsBasic attacks have a 50% chance to inflict Silence for 1 turn.
Entropic ErosionSigilBlue120 CrystalsIncreases ally Crack, Burn, and Poison DOT by 20%.
Entropic ErosionSigilPurple200 CrystalsIncreases ally Crack, Burn, and Poison DOT by 35%.
Entropic ErosionSigilGold300 CrystalsIncreases ally Crack, Burn, and Poison DOT by 50%.
Magnetic FuseSigilBlue120 CrystalsIncreases damage dealt to enemies afflicted with Burn, Crack, or Poison by 15%.
Magnetic FuseSigilPurple200 CrystalsIncreases damage dealt to enemies afflicted with Burn, Crack, or Poison by 20%.
Magnetic FuseSigilGold300 CrystalsIncreases damage dealt to enemies afflicted with Burn, Crack, or Poison by 30%.
Capacitor BoostSigilBlue120 CrystalsIncreases Crit Rate by 10%.
Capacitor BoostSigilPurple200 CrystalsIncreases Crit Rate by 15%.
Gravitational PenetrationSigilBlue120 CrystalsIncreases Crit DMG by 25%.
Gravitational PenetrationSigilPurple200 CrystalsIncreases Crit DMG by 40%.
Twin RailgunSigilGold300 CrystalsAlly critical hits ignore 30% of the target's DEF.
Gigawatt ClusterSigilPurple200 CrystalsAfter an ally deals a critical hit, their Crit DMG increases by 15% (stacks up to 3 times).
Superluminal ParticleSigilBlue120 CrystalsOnly effective against BOSS enemies: increases ATK by 15% and DEF by 15%.
Superluminal ParticleSigilPurple200 CrystalsOnly effective against BOSS enemies: increases ATK by 25% and DEF by 25%.
Responder's DecisivenessSigilBlue120 CrystalsAfter obtaining this Sigil, all Phantoms gain a 3% ATK bonus for every battle won (up to 5 stacks).
Responder's DecisivenessSigilPurple200 CrystalsAfter obtaining this Sigil, all Phantoms gain a 4% ATK bonus for every battle won (up to 6 stacks).
Responder's DecisivenessSigilGold300 CrystalsAfter obtaining this Sigil, all Phantoms gain a 5% ATK bonus for every battle won (up to 8 stacks).
Trailblazer's ComposureSigilBlue120 CrystalsAfter obtaining this Sigil, all Phantoms gain a 3% DEF bonus for every battle won (up to 5 stacks).
Trailblazer's ComposureSigilPurple200 CrystalsAfter obtaining this Sigil, all Phantoms gain a 4% DEF bonus for every battle won (up to 6 stacks).
Trailblazer's ComposureSigilGold300 CrystalsAfter obtaining this Sigil, all Phantoms gain a 5% DEF bonus for every battle won (up to 8 stacks).
Astral CollectorSigilGold300 CrystalsFor each Legendary Relic owned, increases ATK by 2.5% and DEF by 2.5% (up to 10 stacks).
Starsea CollectorSigilPurple200 CrystalsFor each Epic Relic owned, increases ATK by 1.5% and DEF by 1.5% (up to 8 stacks).
Galaxy CollectorSigilBlue120 CrystalsFor each Common Relic owned, increases ATK by 1% and DEF by 1% (up to 6 stacks).
Trade AgreementSigilGold120 CrystalsReduces Crystal costs in the shop by 20%.
Entropy CoreSigilGold120 CrystalsGain 30 Crystals after each battle.
Temporal RecursionSigilGold120 CrystalsAfter passing a camp on each floor, there is a 50% chance to obtain an Epic Sigil.
Superconductive ProtocolSigilGold120 CrystalsGain 60 extra Crystals after defeating an Elite enemy.
Multidimensional Tech GuideSigilGold120 CrystalsThe shop can be refreshed for free 2 times.
Superstring MatrixSigilGold120 CrystalsRestore 20% Max HP to the entire squad after battle.
Unstable StateSigilGold120 CrystalsAfter battle, the surviving Phantom with the lowest HP% restores 50% of their lost HP.
Matter CleavageSigilGold120 CrystalsDirectly win the next 3 battles without fighting (excludes BOSS).
Gravity UnitSigilGold120 CrystalsDuring settlement, Crystals obtained are multiplied by 15%.
Targeted VirusSigilGrey120 CrystalsEvery movement causes Phantoms in the lineup to lose 5% HP (up to 5 times).
Annihilation DustSigilGrey120 CrystalsHit rate is reduced by 15% for the next 3 battles.
Stress InversionSigilGrey120 CrystalsATK and DEF are reduced by 15% for the next 3 battles.
Astral Energy LockSigilGrey120 CrystalsAfter obtaining this Sigil, you will no longer receive Crystals.
Empty BottleCollectibleBlue-It's better if you chill it... What! Is it empty already?!
Water of LifeCollectiblePurple-"We usually use this stuff for grilling. Wait... you didn't think this was for drinking, did you?"
Golden BrandyCollectibleGold-A specialty of the Golden Plains, this vintage is highly acclaimed in the Holy Grail District for its rich fruit and oak aroma.
Chilled Pure BeerCollectibleBlue-Nothing beats a sip of this after a battle.
Thorn WhiskeyCollectiblePurple-A favorite of the northern frozen soil. Rumor has it researchers from the Deep Frost Soil always carry a flask to keep warm when heading out.
Canned PeasCollectibleBlue-The most common canned food in field operations. Whether cooked in safety or eaten straight out of the can, it tastes pretty good.
Chocolate WaferCollectibleBlue-A combination of wafers with malt and nut filling, topped with a chocolate shell. A favorite snack for dessert lovers and wilderness explorers; you should try it too.
Harvest BlessingCollectiblePurple-In northern Pax, settlers usually celebrate a good catch with a pie made of seven different pickled fish... If you want to talk about the taste, I'll just say you have to try it yourself. — The Chronicler
Mineral BiscuitsCollectibleBlue-Unleavened flatbread made from water and flour in the settlement. [I could use this to sharpen my teeth.] — Field Exploration Team Member
Iron-Stick BreadCollectibleBlue-A specialty of the Golden Plains, this long-strip baked bread is loved by settlements and troops alike. Its inexplicable toughness makes one wonder if it could be used as a Divine Gear.
Nuclear LabCollectiblePurple-"This toy is still a bit too early for today's kids."
My"World"CollectibleBlue-A toy excavated from the ruins of the Old World. It is now mass-produced and widely acclaimed within Pax.
Cozy House ModelCollectibleBlue-A finely crafted Cai Yan Ball. One wonders where its former owner is now.
Lucky Bottle CapCollectibleBlue-Scattered soda bottle caps. The one in the middle has"One More Bottle" written on the bottom.
Scattered Ship in a BottleCollectibleBlue-Someone's impromptu creation. Unfortunately, they didn't seem very satisfied with it.
Star Core InhibitorCollectiblePurple-The Archives equipped every warrior of the Phantom Palace with a vial of reagent to ensure they wouldn't fall into the worst state. Clearly, this vial's owner no longer needs it.
Standard First Aid KitCollectiblePurple-"When true disaster strikes, remember that survival is the most important thing."
MAS Medical SplintCollectibleBlue-"This stuff is much lighter than damn plaster."
Mutual Aid Society CoagulantCollectiblePurple-A military coagulant produced by the Mutual Aid Society using special synthesis technology for the military. It has a significant effect on stopping bleeding.
First Aid KitCollectiblePurple-We're safe. For now.
Scrap Metal MedalCollectiblePurple-Settlement leaders often use simple badges made of scrap metal to commend themselves or to highlight their status as leaders.
Silver Bullet BlessingCollectibleBlue-In the wilderness where silence is often required, strangers usually toss empty shell casings to show they have no hostile or kidnapping intent. Over time, the blessing of the shell casing became a symbol of friendliness in the field.
Gilded PendantCollectiblePurple-A jewelry box filled with gilded pendants. Lustrous and well-preserved.
Damaged GogglesCollectibleBlue-Goggles with a distinct Old World style. Too bad the lenses are broken, but they're still quite nice as a decoration.
River Basin SaberCollectibleGold-The predecessor of the Jinghong Dance Alliance, these were marks of glory hidden within various tribes and families. The owner's name was engraved on the back until the moment they retired.
Mechanic's ToolboxCollectiblePurple-"Don't touch my box, unless you want your Divine Gear to end up missing a screw or something." — Wilderness Logistics Mechanic
Choice of FateCollectibleGold-Will the die land on the side you want?
Playful Wood CarvingCollectibleBlue-A crude handmade piece, but you can at least tell what it's supposed to be.
Ancient RemainsCollectiblePurple-[Do you hear it? That call from a time even more distant than the Old World.] — Scout who found the skull
Remains FreezerCollectiblePurple-Looks safe, but its actual defense is lacking. It's only good for psychological comfort.
Crown SealCollectibleGold-"Though we are on different sides, our friendship remains eternal." — An exquisite letter
Broken Letter OpenerCollectibleBlue-"I'm so sorry, but it seems I can only (text blurred)" — A damaged letter
Stamp AlbumCollectiblePurple-Someone's collection. Now, the task of filling these empty slots is up to you.
Dim LanternCollectibleBlue-"Old things have their perks. For example... you don't have to look for a charging port everywhere?" — An antique enthusiast
Announcer RadioCollectibleBlue-Lacks the power source to start. Besides... you probably can't find matching batteries on the market anymore, as that model has long been obsolete.
Old Score FragmentCollectiblePurple-A sheet of music with an incomplete score. It makes one wonder what kind of heavenly melody the full movement would be.
Wanderer's OrganCollectiblePurple-No one! Understands! Music! Better than me!!!
NocturneCollectibleGold-A collector's edition vinyl record from the Wilger Company. It's a fine item that collectors would fight over on the market.
ChantCollectibleBlue-It will never witness the grandeur of an encore again.
Silent Pipe FluteCollectibleBlue-A clarinet that can no longer be played, just like those musicians who were silenced forever by disaster.
Rosemary IncenseCollectiblePurple-A special supply within the Scepter District. It uses exquisite aromatherapy extracted from real rosemary and is very effective for sleep.
The Persistence of MemoryCollectibleGold-"I don't understand it, but I'm deeply impressed." — An appraiser
Swan DressCollectibleGold-You should be as proud as a swan; even disaster should not make you bow your head. — A note found inside the model.
Elegant EtiquetteCollectibleBlue-Everyone should set aside time for afternoon tea when busy... I really hope those nobles could maintain their dignity while in the wilderness.
Blank CheckCollectiblePurple-False wealth is ultimately like a blank piece of paper; it can't bring us anything.
Divine ComedyCollectibleGold-Originally sealed in the library and published three years ago by Fiedhil. The protagonist reflects on the achievements and major issues of the Old World by conversing with various great figures in the afterlife. It serves as a gateway for modern people to understand the Old World.
Reckless KnightCollectibleGold-The dream has never ended, and the folly has never stopped.
Dreamland FantasyCollectibleGold-Even if we still struggle in this world, we can still keep a fantasy for ourselves.
Night Whisper Fairy TaleCollectibleGold-A bedtime storybook for many children in Pax, well-received by people across Pax and the wilderness.
MephistoCollectibleGold-We have never stopped our pursuit, just like his longing. — Preface
Entropy RiftRandom Event--A rift suddenly appears in hyperspace, spewing chaotic energy. Scans show quantum state matter reorganization occurring within. Torn remains of deities float at the rift's edge, their bodies covered in crystallized energy precipitates. Choices: [Quantum Leap Travel] 25% chance for [Entropy Core] / [Reverse Energy Siphon] 60% chance to get 120 Astral Energy / [Launch Probe] 75% chance to get 80 Astral Energy
Dimensional FoldRandom Event--Spatial folds appear in hyperspace. Gravity wave detectors show traces of 11-dimensional spatial interference. The aircraft's hull is being eroded by quantum tunneling effects. Choices: [High-Dimensional Detection] Obtain [Superstring Matrix] / [Release Gravity Anchor] Obtain [Gravity Unit]
Temporal TurbulenceRandom Event--An abnormal fault in the flow of time occurs; 1 minute in this area is equivalent to 27 hours elsewhere. Quantum clocks indicate a risk of spatial tearing. Choices: [Start Time Sync Protocol] Consume 20% HP to obtain [Superconductive Protocol] / [Deploy Negentropy Field] Consume 20% HP to obtain [Temporal Recursion] / [She's just pretending. Ignore her.]
Annihilation RingRandom Event--Antimatter bombs float outside the rotating star ring. Any matter entering their sensing zone triggers spatial annihilation. Nearby wreckage attests to their devastating power. Choices: [Cautious Exploration] 50% chance for [Matter Cleavage], 50% chance for [Annihilation Dust] / [Move Forward]
Ethereal HiveRandom Event--A hive made of dark matter floats in hyperspace. Biological scans reveal boron-based life within, whose reproduction methods defy the laws of biology. Choices: [Collapse Blast] 30% chance for 1 Legendary Tech / [Biological Sampling] 60% chance for 1 Epic Tech
Void EchoesRandom Event--The communicator suddenly receives a repeating distress signal. Voiceprint analysis identifies it as the Phantom expedition team that went missing thirty years ago. Radar shows the source is outside this dimension. Choices: [Track Primal Signal] Lose 150 Astral Energy, gain [Gold Tech: Mind Venom] / [Establish Resonance Barrier] Lose 150 Astral Energy, gain [Gold Tech: Harmonic Resonance] / [Send Response Pulse] Gain 60 Astral Energy
Quantum GraveyardRandom Event--Countless quantized scientific research vessel wrecks float in hyperspace. Scans reveal active particles in the wreckage; any disturbance will cause these particle crystals to undergo a shuddering imprint. Choices: [Activate Particle Activation] Lose 150 Astral Energy, gain [Gold Tech: Ionization Upheaval] / [Reverse Decoding Crystal] Lose 150 Astral Energy, gain [Gold Tech: Molecular Burst] / [Pass Silently] Gain 60 Astral Energy
Otherworld TravelerRandom Event--The probe detects a traveling merchant from the fifth dimension. The merchant shows you unheard-of tech documents; the dazzling array of technology is truly staggering. Choices: [Exchange Technology] Gain 2 sets of Orange Tech, gain [Astral Energy Lock] / [Refuse Technology Exchange] Gain [Multidimensional Tech Guide]
Phase MazeRandom Event--Navigation shows 11 mirror worlds coexisting in this space, each with different physical laws. Gravity within the space shifts randomly at every moment. Choices: [Mirror Oscillation]Consume all Astral Energy,to obtain Crystals equal to 30% of the amount / [Brute-force Breach]
Memory SynapseRandom Event--As the hyperspace storm subsides, a giant neural synapse structure appears. Scans show it stores vast memory data; contact allows for consciousness download. Choices: [Consciousness Download]Obtain [Gold Tech: Matter Focusing],and [Targeted Virus] / [Leave Directly]
Area CollapseRandom Event--A sharp alarm blares in the temporary rest area as the spatial stabilizer fails. In the distance, other expedition teams can be seen on the brink of death within energy turbulence. Choices: [Lend a Hand]Obtain [Unstable State],and [Stress Inversion] / [Turn a Blind Eye]
Medical Safety ZoneRandom Event--A medical pod in the safe zone. Its nanomachines release a silver mist to treat various life forms. Reports classify this as Category IV medical technology. Choices: [Overload Med-Pod]Spend 60 units of Astral Energy,all members recover 50% HP / [Activate Partial Equipment]Spend 40 units of Astral Energy,fully heal the unit with the lowest HP% / [Rest for a Night]
Civilization TombstonesRandom Event--Scans show tens of thousands of metal obelisks floating in the air, each inscribed with the tech achievements of different civilizations. The system identifies one obelisk with content in human script. Choices: [Decipher Inscription]Upgrade a random Tech to a higher-tier random Tech / [Establish Observation Post]Obtain a random new Sigil
Hyper-dimensional OutpostRandom Event--You find a still-operational space station with active automated supply depots, identifying it as an ancient civilization's space relay station. Choices: [Quick Supply]Obtain 500 units of Astral Energy,and [Astral Energy Lock] / [Hack Database]Obtain [Trade Agreement]
Dimensional RoninRandom Event--A train floats in hyperspace, identified as the Dimensional Wanderer. She warmly invites you aboard; with a drink and a pile of chips, you can take a short break here. Choices: [Accept Invitation]Consume 60 units of Astral Energy,60% chance to obtain 200 units of Astral Energy / [Accept Invitation]Consume 40 units of Astral Energy,40% chance to obtain 200 units of Astral Energy / [Decline Invitation]Immediately obtain 50 units of Astral Energy
Superposition DeviceRandom Event--You find cargo equipment in a state of superposition, fluctuating between physical and imaginary space. Scans show a massive amount of Astral Energy stored within. Choices: [Activate Equipment]Consume 30 units of Astral Energy,75% chance to obtain 120 units of Astral Energy / [Activate Equipment]Consume 30 units of Astral Energy,50% chance to obtain 200 units of Astral Energy / [Observation Log]Immediately obtain 50 units of Astral Energy
Interstellar BehemothRandom Event--Gravitational ripples stir as hundreds of interstellar behemoths migrate. After devouring Astral Energy, they release a highly effective healing gas, earning them the name"Space Doctors." Choices: [Provide Astral Energy]Spend 100 units of Astral Energy,all members recover 100% HP / [Concentrated Supply]Spend 100 units of Astral Energy,randomly revive 2 Phantoms / [Follow Along]
Reboot ProtocolRandom Event--You discover a tech device from a previous era. Its core runs a civilization formatting program, with a countdown for a civilization reboot visible on the surface. Choices: [Input Code]20% chance to obtain [Targeted Virus],and 1 random Collectible / [Hack Core]70% chance to obtain [Targeted Virus],and 1 Epic or Legendary Collectible / [Set Up Beacon]
High-Intellect FoxRandom Event--Oh? A new face~ This is the Void Rift, a dangerous space connecting broken dimensions. Please act with caution. The Rift is full of unknown threats and opportunities; every choice you make is crucial. Do you wish to continue exploring? Choices: Yes, I am ready to explore the Rift. / Wait... why can the fox talk?
News-SalamanderRandom Event--Oh? A new customer! Allow me to introduce you—to the headlines of the [Sigil Shop User Guide]! Choices: The most expensive one! Give it to me now!
Meph-stRandom Event--Mee~ Welcome to the Adventurers' Camp! Both wounded souls and bodies can find healing here~ Choices: I-it's not like I'm here for healing! I'm just passing through!
Cat-OwlRandom Event--Coo~ Good evening, adventurer. In the Void Rift, there's more than just battles on the surface... Let me reveal those... 'unexpected little surprises' to you. Choices: I want the craziest event! Now!
Crystal-Crown DragonRandom Event--Roar! Lucky treasure hunter! This Dragon's chest is far more exciting than that scrap metal. Every opening is a surprise! Choices: They're all empty! Your tail tip is glowing... are you rigging the results?
High-Intellect FoxRandom Event--It seems you've started to get the hang of the Rift's rules. You're someone the Rift 'chose'. Pick a partner whose soul resonates with yours. Choices: I want them all! / Sit down and begin meditating. / I want to see the detailed stat sheets for the four Charmons!
Phantasm DemonRandom Event--Oh? You chose this little guy? ...But in my presence, can you really take it away? Choices: If I win, you're not allowed to interfere with me anymore! / Turn and run.
Cat-OwlRandom Event--Welcome to the [Forbidden Midnight Circus] special! Choose the act you'd like to participate in! Choices: Attack the circus tent. / Participate in the magic show. / Throw gold coins to the audience.

About the Girls Echo Void Rift list

The Void Rift is the roguelike mode of Girls Echo: during a run you pick up Sigils and Collectibles and meet random events. This page is the full reference for a run, with every Sigil and Collectible and its cost and effect, every event, the talent tree, and the zones, drops and codex milestones. The mode is not open in the current version.

Zones

ZoneUnlocks atOpens
Shallow RiftPlayer Lv. 1Unlock Story: Entering the Abyss; Unlock Map: Starry Corridor, Scorched Boiling Soil
Middle RiftPlayer Lv. 30Unlock Special Map: Girls' Echo Rendezvous, earn many Summoning Oaths
Deep RiftPlayer Lv. 50Unlock Map: Sea of Whispering Winds
Abyssal RiftPlayer Lv. 70-
Forbidden RiftPlayer Lv. 90-

Difficulty and drops

The Difficulty is set by your Power alone, not by the zone. Drops are the same in every zone. The conquest reward is given once, the first time you clear that Difficulty.

Difficulty table

DifficultyPower neededMob DropsElite DropsBOSS DropsConquest reward
10Diamond x20, Ancient Essence x10,000, Crystal x80, Void Will x1Diamond x25, Ancient Essence x12,500, Crystal x100, Void Will x2Diamond x300, Ancient Essence x50,000, Crystal x300, Void Will x10Diamond x500, SSR Phantom Synthesis Shard x20, Random R Charmon x1
2100,001Diamond x20, Ancient Essence x14,200, Crystal x80, Void Will x1Diamond x25, Ancient Essence x17,750, Crystal x100, Void Will x2Diamond x300, Ancient Essence x71,000, Crystal x300, Void Will x10Diamond x600, SSR Phantom Synthesis Shard x40, Random R Charmon x1
3250,001Diamond x20, Ancient Essence x18,500, Crystal x80, Void Will x1Diamond x25, Ancient Essence x23,125, Crystal x100, Void Will x2Diamond x300, Ancient Essence x92,500, Crystal x300, Void Will x10Diamond x700, SSR Phantom Synthesis Shard x60, Random SR Charmon x1
4500,001Diamond x20, Ancient Essence x22,800, Crystal x80, Void Will x1Diamond x25, Ancient Essence x28,500, Crystal x100, Void Will x2Diamond x300, Ancient Essence x114,000, Crystal x300, Void Will x10Diamond x800, SSR+ Phantom Synthesis Shard x15, Random SR Charmon x2
5800,001Diamond x20, Ancient Essence x27,100, Crystal x80, Void Will x1Diamond x25, Ancient Essence x33,875, Crystal x100, Void Will x2Diamond x300, Ancient Essence x135,500, Crystal x300, Void Will x10Diamond x900, SSR+ Phantom Synthesis Shard x15, Random SR Charmon x2
61,200,001Diamond x20, Ancient Essence x31,400, Crystal x80, Void Will x1Diamond x25, Ancient Essence x39,250, Crystal x100, Void Will x2Diamond x300, Ancient Essence x157,000, Crystal x300, Void Will x10Diamond x1,000, SSR+ Phantom Synthesis Shard x15, Random SR Charmon x3
71,800,001Diamond x20, Ancient Essence x35,700, Crystal x80, Void Will x1Diamond x25, Ancient Essence x44,625, Crystal x100, Void Will x2Diamond x300, Ancient Essence x178,500, Crystal x300, Void Will x10Diamond x1,100, SSR+ Phantom Synthesis Shard x15, Random SR Charmon x3
82,700,001Diamond x20, Ancient Essence x40,000, Crystal x80, Void Will x1Diamond x25, Ancient Essence x50,000, Crystal x100, Void Will x2Diamond x300, Ancient Essence x200,000, Crystal x300, Void Will x10Diamond x1,200, SSR+ Phantom Synthesis Shard x20, Random SR Charmon x3
94,000,001Diamond x20, Ancient Essence x44,200, Crystal x80, Void Will x1Diamond x25, Ancient Essence x55,250, Crystal x100, Void Will x2Diamond x300, Ancient Essence x221,000, Crystal x300, Void Will x10Diamond x1,300, SSR+ Phantom Synthesis Shard x20, Random SSR Charmon x1
106,000,001Diamond x20, Ancient Essence x48,500, Crystal x80, Void Will x1Diamond x25, Ancient Essence x60,625, Crystal x100, Void Will x2Diamond x300, Ancient Essence x242,500, Crystal x300, Void Will x10Diamond x1,400, SSR+ Phantom Synthesis Shard x20, Random SSR Charmon x1
119,000,001Diamond x20, Ancient Essence x52,800, Crystal x80, Void Will x1Diamond x25, Ancient Essence x66,000, Crystal x100, Void Will x2Diamond x300, Ancient Essence x264,000, Crystal x300, Void Will x10Diamond x1,500, SSR+ Phantom Synthesis Shard x20, Random SSR Charmon x1
1213,500,001Diamond x20, Ancient Essence x57,100, Crystal x80, Void Will x1Diamond x25, Ancient Essence x71,375, Crystal x100, Void Will x2Diamond x300, Ancient Essence x285,500, Crystal x300, Void Will x10Diamond x1,600, SSR+ Phantom Synthesis Shard x30, Random SSR Charmon x2
1320,000,001Diamond x20, Ancient Essence x61,400, Crystal x80, Void Will x1Diamond x25, Ancient Essence x76,750, Crystal x100, Void Will x2Diamond x300, Ancient Essence x307,000, Crystal x300, Void Will x10Diamond x1,700, SSR+ Phantom Synthesis Shard x30, Random SSR Charmon x2
1430,000,001Diamond x20, Ancient Essence x65,700, Crystal x80, Void Will x1Diamond x25, Ancient Essence x82,125, Crystal x100, Void Will x2Diamond x300, Ancient Essence x328,500, Crystal x300, Void Will x10Diamond x1,800, SSR+ Phantom Synthesis Shard x30, Random SSR Charmon x2
1545,000,001Diamond x20, Ancient Essence x70,000, Crystal x80, Void Will x1Diamond x25, Ancient Essence x87,500, Crystal x100, Void Will x2Diamond x300, Ancient Essence x350,000, Crystal x300, Void Will x10Diamond x2,000, SSR+ Phantom Synthesis Shard x40, Random SSR+ Charmon x1

Map tiles

TileTypeDescription
Rift RoamerBattleA battle will trigger here. Warped creatures condensed from void energy, these are low-level entities swallowed by the Rift.
Void DevourerElite battleA high-difficulty battle will trigger here. Void Devourers can actively absorb surrounding void energy to strengthen themselves. They are the Rift's predators, locking onto adventurers as prey.
Star-Core RipperBoss battleAn extremely high-difficulty battle will trigger here. A massive creature formed from the fusion of broken Star Cores and void matter. Every attack triggers localized spatial distortions. They are the Rift's guardians; rarely seen, but a fierce battle is inevitable upon encounter.
Void Mystery BoxMystery boxYou can open a Void Mystery Box here to randomly obtain Gold or a Sigil. Every opening is a gamble with the void...
Void EncounterRandom EventYou will encounter Random Events here. Event content varies by area; some events only appear under specific conditions. Unknown void anomalies are forming... The void is fickle; every choice could change your fate.
ExchangeShopThis place only accepts Crystals in exchange for Sigils. A temporary stall set up by a merchant. Trade quickly; the space here is unstable.
Adventurer CampSpecialYou can receive healing or gain buffs here. A temporary rest point established by travelers, providing tactical reinforcement and basic recovery.
Astral SanctuarySpecialYou can restore all Phantoms to full HP here. In this warped void, a camp enveloped in a stable force field has appeared. The air glimmers with healing energy, capable of completely restoring an adventurer's physical and mental state.
Void ChestChestYou can open a Void Chest here to obtain Ancient Essence or Miracle Alloy. The first time is free; subsequent openings cost Diamonds. A mysterious chest condensed from void energy.
PortalSpecialThis is an unstable teleportation stone. Touching it will randomly teleport you to the next area or instantly end this exploration.
High-Intellect FoxRandom EventIn the endless abyss of the universe lies a mysterious space—the Void Rift. This is a realm where chaos and order intertwine, and time and space lose their meaning. Within this Rift dwells a unique scholar, a Charmon known as the"Void Traveler"—Dr. High-Intellect Fox.
News-SalamanderRandom Event[Welcome! Even at my busiest, I can calmly find the most suitable products for you. Please, leave it to me!]
Meph-stRandom Event[Don't worry, I will use my warm power to heal your wounds, dispel all anxiety, and restore your health!]
Cat-OwlRandom Event[Adventures at night are the most fun! Every strike is full of the unknown, and I can always find the most exciting treasures!]
Crystal-Crown DragonRandom Event[My wealth is my power! Whoever dares touch my coins will feel my wrath!]
Phantasm DemonRandom EventAnother Charmon? Can I take it too?
Blast PigSpecialTap [Go] to choose your soul partner. Blast Pig is a Fire Charmon. Blast Pig deals energy damage to the enemy unit with the highest ATK.
Bone KalakaSpecialTap [Go] to choose your soul partner. Bone Kalaka is a Ghost Charmon. Bone Kalaka deals energy damage to the enemy unit with the highest ATK.
Grumpy MushroomSpecialTap [Go] to choose your soul partner. Grumpy Mushroom is a Grass Charmon. Grumpy Mushroom deals physical damage to the enemy unit with the highest ATK.
Punk ArmorSpecialTap [Go] to choose your soul partner. Punk Armor is an Insect Charmon. Punk Armor deals physical damage to all enemies.
Summoning OathSpecialMoving here grants Summoning Oath *1. This is a rare gift in the Rift, found only by the lucky.
Charmon captureSpecial100 tiles, one per Charmon, e.g. Black Gloom: There is a chance to successfully capture Black Gloom here. "A hunter in the shadows never lets a flaw slip by!"

Codex milestones

TrackMilestoneEntries unlockedReward
CompletionistOmnipotent30Diamond x50
CompletionistOmnipotent50Diamond x100
CompletionistOmnipotent65Diamond x200
CompletionistOmnipotent80Diamond x300
CompletionistOmnipotent95Diamond x400
CompletionistOmnipotent105Diamond x500
CompletionistOmnipotent115Diamond x600
CompletionistOmnipotent125Diamond x700
CompletionistOmnipotent135Diamond x800
CompletionistOmnipotent145Diamond x900
CompletionistOmnipotent150Diamond x1,000
CompletionistOmnipotent160Diamond x1,100
CompletionistOmnipotent170Diamond x1,200
CompletionistOmnipotent173 (only 171 entries exist)Diamond x1,300
Sigil CollectionSigil Master20Diamond x50
Sigil CollectionSigil Master40Diamond x100
Sigil CollectionSigil Master55Diamond x150
Sigil CollectionSigil Master70Diamond x200
Sigil CollectionSigil Master80Diamond x250
Sigil CollectionSigil Master90Diamond x300
Sigil CollectionSigil Master100Diamond x350
Sigil CollectionSigil Master105Diamond x400
Relic CollectionRemnants of the Old World4Diamond x50
Relic CollectionRemnants of the Old World6Diamond x100
Relic CollectionRemnants of the Old World10Diamond x150
Relic CollectionRemnants of the Old World14Diamond x200
Relic CollectionRemnants of the Old World18Diamond x250
Relic CollectionRemnants of the Old World22Diamond x300
Relic CollectionRemnants of the Old World26Diamond x350
Relic CollectionRemnants of the Old World30Diamond x400
Relic CollectionRemnants of the Old World34Diamond x450
Relic CollectionRemnants of the Old World38Diamond x500
Relic CollectionRemnants of the Old World42Diamond x550
Relic CollectionRemnants of the Old World46Diamond x600
Relic CollectionRemnants of the Old World50Diamond x650
Event CollectionAgainst All Odds6Diamond x50
Event CollectionAgainst All Odds10Diamond x100
Event CollectionAgainst All Odds14Diamond x150
Event CollectionAgainst All Odds16Diamond x200
Event CollectionAgainst All Odds18 (only 16 entries exist)Diamond x250