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Girls Echo Charmons

All 41 Charmons in Girls Echo. Open one to see its skill at every level and the Phantoms it is recommended for.

Wearing Charmons

A Phantom's Charmon tab opens at Server Day 6, Player Lv. 50. Slot 1 takes a different kind of Charmon from slots 2 to 4. Slot 3 opens on Server Day 10 and slot 4 on Server Day 15. Depending on its level, one Charmon can be worn by up to 1 to 3 Phantoms at once.

About the Girls Echo Charmons list

Charmons are worn by Phantoms and bring their own skill into battle. This page lists every Charmon by rarity; each entry below the table gives its skill at every level and the Phantoms the game recommends it for. It answers the two usual questions: which Charmon suits a given Phantom, and how much a Charmon gains from levelling.

Black Velvet Crow

Black Velvet Crow is an SR Charmon in Girls Echo. Deals Energy DMG to all

Skill by level

Unlocks atSkillEffect
Lv. 1Lv. 1 Black Crow PeckUpon entering battle, increases the bearer's ATK and HP by 1.5%. At the end of the turn, deals Energy DMG equal to 20% of the bearer's ATK to all enemies. Cooldown: 3 turn(s).
Lv. 4Lv. 2 Black Crow PeckUpon entering battle, increases the bearer's ATK and HP by 3%. At the end of the turn, deals Energy DMG equal to 25% of the bearer's ATK to all enemies. Cooldown: 3 turn(s).
Lv. 7Lv. 3 Black Crow PeckUpon entering battle, increases the bearer's ATK and HP by 4.5%. At the end of the turn, deals Energy DMG equal to 30% of the bearer's ATK to all enemies. Cooldown: 3 turn(s).
Lv. 10Lv. 4 Black Crow PeckUpon entering battle, increases the bearer's ATK and HP by 6.5%. At the end of the turn, deals Energy DMG equal to 35% of the bearer's ATK to all enemies. Cooldown: 3 turn(s).
Lv. 13Lv. 5 Black Crow PeckUpon entering battle, increases the bearer's ATK and HP by 8.5%. At the end of the turn, deals Energy DMG equal to 42.5% of the bearer's ATK to all enemies. Cooldown: 3 turn(s).
Lv. 16Lv. 6 Black Crow PeckUpon entering battle, increases the bearer's ATK and HP by 11%. At the end of the turn, deals Energy DMG equal to 50% of the bearer's ATK to all enemies. Cooldown: 3 turn(s).

Recommended Phantom

Summon pools

Mischievous Cat

Mischievous Cat is an SR Charmon in Girls Echo. Increased Energy DMG

Skill by level

Unlocks atSkillEffect
Lv. 1Lv. 1 Psionic EnhancementUpon entering battle, increases the bearer's ATK and HP by 1.5%. Energy DMG increases by 3%.
Lv. 4Lv. 2 Psionic EnhancementUpon entering battle, increases the bearer's ATK and HP by 3%. Energy DMG increases by 5%.
Lv. 10Lv. 3 Psionic EnhancementUpon entering battle, increases the bearer's ATK and HP by 4.5%. Energy DMG increases by 7%.
Lv. 13Lv. 4 Psionic EnhancementUpon entering battle, increases the bearer's ATK and HP by 6.5%. Energy DMG increases by 10%.

Recommended Phantom

Summon pools

Misty Dragon

Misty Dragon is an SR Charmon in Girls Echo. Increased Physical DMG

Skill by level

Unlocks atSkillEffect
Lv. 1Lv. 1 Colossal Dragon BreathUpon entering battle, increases the bearer's ATK and HP by 1.5%. Physical DMG increases by 3%.
Lv. 4Lv. 2 Colossal Dragon BreathUpon entering battle, increases the bearer's ATK and HP by 3%. Physical DMG increases by 5%.
Lv. 10Lv. 3 Colossal Dragon BreathUpon entering battle, increases the bearer's ATK and HP by 4.5%. Physical DMG increases by 7%.
Lv. 13Lv. 4 Colossal Dragon BreathUpon entering battle, increases the bearer's ATK and HP by 6.5%. Physical DMG increases by 10%.

Recommended Phantom

Recommended for

Summon pools

Valiant Shroom

Valiant Shroom is an SR Charmon in Girls Echo. Deals Physical DMG to a row

Skill by level

Unlocks atSkillEffect
Lv. 1Lv. 1 Sweeping Shroom PunchUpon entering battle, increases the bearer's ATK and HP by 1.5%. At the end of the turn, deals Physical DMG equal to 30% of the bearer's ATK to an enemy row. Cooldown: 3 turn(s).
Lv. 4Lv. 2 Sweeping Shroom PunchUpon entering battle, increases the bearer's ATK and HP by 3%. At the end of the turn, deals Physical DMG equal to 40% of the bearer's ATK to an enemy row. Cooldown: 3 turn(s).
Lv. 7Lv. 3 Sweeping Shroom PunchUpon entering battle, increases the bearer's ATK and HP by 4.5%. At the end of the turn, deals Physical DMG equal to 50% of the bearer's ATK to an enemy row. Cooldown: 3 turn(s).
Lv. 10Lv. 4 Sweeping Shroom PunchUpon entering battle, increases the bearer's ATK and HP by 6.5%. At the end of the turn, deals Physical DMG equal to 60% of the bearer's ATK to an enemy row. Cooldown: 3 turn(s).
Lv. 13Lv. 5 Sweeping Shroom PunchUpon entering battle, increases the bearer's ATK and HP by 8.5%. At the end of the turn, deals Physical DMG equal to 72.5% of the bearer's ATK to an enemy row. Cooldown: 3 turn(s).
Lv. 16Lv. 6 Sweeping Shroom PunchUpon entering battle, increases the bearer's ATK and HP by 11%. At the end of the turn, deals Physical DMG equal to 85% of the bearer's ATK to an enemy row. Cooldown: 3 turn(s).

Recommended Phantom

Summon pools

Eggie Demon

Eggie Demon is an SR Charmon in Girls Echo. Increased Energy DMG Reduction

Skill by level

Unlocks atSkillEffect
Lv. 1Lv. 1 Spirit BarrierUpon entering battle, increases the bearer's ATK and HP by 1.5%. Energy DMG Reduction increases by 4%.
Lv. 4Lv. 2 Spirit BarrierUpon entering battle, increases the bearer's ATK and HP by 3%. Energy DMG Reduction increases by 6%.
Lv. 10Lv. 3 Spirit BarrierUpon entering battle, increases the bearer's ATK and HP by 4.5%. Energy DMG Reduction increases by 9%.
Lv. 13Lv. 4 Spirit BarrierUpon entering battle, increases the bearer's ATK and HP by 6.5%. Energy DMG Reduction increases by 12%.

Recommended Phantom

Summon pools

Cat-Owl

Cat-Owl is an SR Charmon in Girls Echo. Increased DMG Reduction

Skill by level

Unlocks atSkillEffect
Lv. 1Lv. 1 Pre-battle InspirationUpon entering battle, increases the bearer's ATK and HP by 1.5%. At the start of the turn, grants the bearer 3% DMG Reduction for 2 turn(s). Cooldown: 3 turn(s).
Lv. 4Lv. 2 Pre-battle InspirationUpon entering battle, increases the bearer's ATK and HP by 3%. At the start of the turn, grants the bearer 4% DMG Reduction for 2 turn(s). Cooldown: 3 turn(s).
Lv. 7Lv. 3 Pre-battle InspirationUpon entering battle, increases the bearer's ATK and HP by 4.5%. At the start of the turn, grants the bearer 5% DMG Reduction for 3 turn(s). Cooldown: 3 turn(s).
Lv. 10Lv. 4 Pre-battle InspirationUpon entering battle, increases the bearer's ATK and HP by 6.5%. At the start of the turn, grants the bearer 6.5% DMG Reduction for 3 turn(s). Cooldown: 3 turn(s).
Lv. 13Lv. 5 Pre-battle InspirationUpon entering battle, increases the bearer's ATK and HP by 8.5%. At the start of the turn, grants the bearer 8% DMG Reduction for 3 turn(s). Cooldown: 3 turn(s).
Lv. 16Lv. 6 Pre-battle InspirationUpon entering battle, increases the bearer's ATK and HP by 11%. At the start of the turn, grants the bearer 10% DMG Reduction for 3 turn(s). Cooldown: 3 turn(s).

Recommended Phantom

Summon pools

Beep-Beep Bird

Beep-Beep Bird is an SR Charmon in Girls Echo. Restores HP at end of action

Skill by level

Unlocks atSkillEffect
Lv. 1Lv. 1 RejuvenationUpon entering battle, increases the bearer's ATK and HP by 1.5%. At the end of action, restores HP equal to 1% of Max HP.
Lv. 4Lv. 2 RejuvenationUpon entering battle, increases the bearer's ATK and HP by 3%. At the end of action, restores HP equal to 1.5% of Max HP.
Lv. 7Lv. 3 RejuvenationUpon entering battle, increases the bearer's ATK and HP by 4.5%. At the end of action, restores HP equal to 2% of Max HP.
Lv. 10Lv. 4 RejuvenationUpon entering battle, increases the bearer's ATK and HP by 6.5%. At the end of action, restores HP equal to 2.5% of Max HP.
Lv. 13Lv. 5 RejuvenationUpon entering battle, increases the bearer's ATK and HP by 8.5%. At the end of action, restores HP equal to 3% of Max HP.
Lv. 16Lv. 6 RejuvenationUpon entering battle, increases the bearer's ATK and HP by 11%. At the end of action, restores HP equal to 3.5% of Max HP.

Recommended Phantom

Summon pools

High-Intellect Fox

High-Intellect Fox is an SR Charmon in Girls Echo. Increased Physical DMG Reduction

Skill by level

Unlocks atSkillEffect
Lv. 1Lv. 1 Force DeflectionUpon entering battle, increases the bearer's ATK and HP by 1.5%. Physical DMG Reduction increases by 4%.
Lv. 4Lv. 2 Force DeflectionUpon entering battle, increases the bearer's ATK and HP by 3%. Physical DMG Reduction increases by 6%.
Lv. 10Lv. 3 Force DeflectionUpon entering battle, increases the bearer's ATK and HP by 4.5%. Physical DMG Reduction increases by 9%.
Lv. 13Lv. 4 Force DeflectionUpon entering battle, increases the bearer's ATK and HP by 6.5%. Physical DMG Reduction increases by 12%.

Recommended Phantom

Summon pools

Ghost Boy

Ghost Boy is an SR Charmon in Girls Echo. Increased ATK

Skill by level

Unlocks atSkillEffect
Lv. 1Lv. 1 Nether SurgeUpon entering battle, increases the bearer's ATK and HP by 1.5%. At the start of the turn, grants the bearer 3% DMG Boost for 2 turn(s). Cooldown: 3 turn(s).
Lv. 4Lv. 2 Nether SurgeUpon entering battle, increases the bearer's ATK and HP by 3%. At the start of the turn, grants the bearer 4% DMG Boost for 2 turn(s). Cooldown: 3 turn(s).
Lv. 7Lv. 3 Nether SurgeUpon entering battle, increases the bearer's ATK and HP by 4.5%. At the start of the turn, grants the bearer 5% DMG Boost for 3 turn(s). Cooldown: 3 turn(s).
Lv. 10Lv. 4 Nether SurgeUpon entering battle, increases the bearer's ATK and HP by 6.5%. At the start of the turn, grants the bearer 6.5% DMG Boost for 3 turn(s). Cooldown: 3 turn(s).
Lv. 13Lv. 5 Nether SurgeUpon entering battle, increases the bearer's ATK and HP by 8.5%. At the start of the turn, grants the bearer 8% DMG Boost for 3 turn(s). Cooldown: 3 turn(s).
Lv. 16Lv. 6 Nether SurgeUpon entering battle, increases the bearer's ATK and HP by 11%. At the start of the turn, grants the bearer 10% DMG Boost for 3 turn(s). Cooldown: 3 turn(s).

Recommended Phantom

Recommended for

Summon pools

Grinning Cat

Grinning Cat is an SR Charmon in Girls Echo. Increased DoT DMG

Skill by level

Unlocks atSkillEffect
Lv. 1Lv. 1 Heart-ErosionUpon entering battle, increases the bearer's ATK and HP by 1.5%. Continuous DMG dealt increases by 5%.
Lv. 4Lv. 2 Heart-ErosionUpon entering battle, increases the bearer's ATK and HP by 3%. Continuous DMG dealt increases by 8%.
Lv. 10Lv. 3 Heart-ErosionUpon entering battle, increases the bearer's ATK and HP by 4.5%. Continuous DMG dealt increases by 11%.
Lv. 13Lv. 4 Heart-ErosionUpon entering battle, increases the bearer's ATK and HP by 6.5%. Continuous DMG dealt increases by 15%.

Recommended Phantom

Summon pools

Sky Blue Mouse

Sky Blue Mouse is an SSR Charmon in Girls Echo. Increased DMG vs. high HP targets

Skill by level

Unlocks atSkillEffect
Lv. 1Lv. 1 Posture BreakUpon entering battle, increases the bearer's ATK and HP by 3%. Deals 6% extra DMG to targets with HP above 70%.
Lv. 4Lv. 2 Posture BreakUpon entering battle, increases the bearer's ATK and HP by 6%. Deals 10% extra DMG to targets with HP above 70%.
Lv. 10Lv. 3 Posture BreakUpon entering battle, increases the bearer's ATK and HP by 9%. Deals 14% extra DMG to targets with HP above 70%.
Lv. 13Lv. 4 Posture BreakUpon entering battle, increases the bearer's ATK and HP by 12.5%. Deals 18% extra DMG to targets with HP above 70%.

Recommended Phantom

Recommended for

Summon pools

Hooky Mouse

Hooky Mouse is an SSR Charmon in Girls Echo. Increased DMG vs. Poisoned targets

Skill by level

Unlocks atSkillEffect
Lv. 1Lv. 1 Toxic DevourUpon entering battle, increases ATK and HP of the wearer by 3%. Increases DMG dealt to targets afflicted with [Poison] by 6%.
Lv. 4Lv. 2 Toxic DevourUpon entering battle, increases ATK and HP of the wearer by 6%. Increases DMG dealt to targets afflicted with [Poison] by 10%.
Lv. 10Lv. 3 Toxic DevourUpon entering battle, increases ATK and HP of the wearer by 9%. Increases DMG dealt to targets afflicted with [Poison] by 14%.
Lv. 13Lv. 4 Toxic DevourUpon entering battle, increases ATK and HP of the wearer by 12.5%. Increases DMG dealt to targets afflicted with [Poison] by 18%.

Recommended Phantom

Recommended for

Summon pools

Bone Kalaka

Bone Kalaka is an SSR Charmon in Girls Echo. Increased DMG

Skill by level

Unlocks atSkillEffect
Lv. 1Rising Dominance Lv. 1Upon entering battle, increases the bearer's ATK and HP by 3%. At the start of the turn, grants the bearer 5% DMG Boost for 2 turn(s). Cooldown: 3 turn(s).
Lv. 4Rising Dominance Lv. 2Upon entering battle, increases the bearer's ATK and HP by 6%. At the start of the turn, grants the bearer 6.5% DMG Boost for 2 turn(s). Cooldown: 3 turn(s).
Lv. 7Rising Dominance Lv. 3Upon entering battle, increases the bearer's ATK and HP by 9%. At the start of the turn, grants the bearer 8% DMG Boost for 3 turn(s). Cooldown: 3 turn(s).
Lv. 10Rising Dominance Lv. 4Upon entering battle, increases the bearer's ATK and HP by 12.5%. At the start of the turn, grants the bearer 10% DMG Boost for 3 turn(s). Cooldown: 3 turn(s).
Lv. 13Rising Dominance Lv. 5Upon entering battle, increases the bearer's ATK and HP by 16%. At the start of the turn, grants the bearer 12.5% DMG Boost for 3 turn(s). Cooldown: 3 turn(s).
Lv. 16Rising Dominance Lv. 6Upon entering battle, increases the bearer's ATK and HP by 20%. At the start of the turn, grants the bearer 15% DMG Boost for 3 turn(s). Cooldown: 3 turn(s).

Recommended Phantom

Recommended for

Summon pools

Meph-st

Meph-st is an SSR Charmon in Girls Echo. Heals unit with lowest HP

Skill by level

Unlocks atSkillEffect
Lv. 1Lv. 1 HealingUpon entering battle, increases the bearer's ATK and HP by 3%. After active healing, heals the ally with the lowest HP for 5% of the bearer's Max HP. Cooldown: 3 turn(s).
Lv. 4Lv. 2 HealingUpon entering battle, increases the bearer's ATK and HP by 6%. After active healing, heals the ally with the lowest HP for 6.5% of the bearer's Max HP. Cooldown: 3 turn(s).
Lv. 7Lv. 3 HealingUpon entering battle, increases the bearer's ATK and HP by 9%. After active healing, heals the ally with the lowest HP for 8% of the bearer's Max HP. Cooldown: 3 turn(s).
Lv. 10Lv. 4 HealingUpon entering battle, increases the bearer's ATK and HP by 12.5%. After active healing, heals the ally with the lowest HP for 10% of the bearer's Max HP. Cooldown: 3 turn(s).
Lv. 13Lv. 5 HealingUpon entering battle, increases the bearer's ATK and HP by 16%. After active healing, heals the ally with the lowest HP for 12.5% of the bearer's Max HP. Cooldown: 3 turn(s).
Lv. 16Lv. 6 HealingUpon entering battle, increases the bearer's ATK and HP by 20%. After active healing, heals the ally with the lowest HP for 15% of the bearer's Max HP. Cooldown: 3 turn(s).

Recommended Phantom

Recommended for

Summon pools

Blast Pig

Blast Pig is an SSR Charmon in Girls Echo. Increased DMG vs. Burning targets

Skill by level

Unlocks atSkillEffect
Lv. 1Lv. 1 Burning ArtUpon entering battle, increases ATK and HP of the wearer by 3%. Increases DMG dealt to targets afflicted with [Burn] by 6%.
Lv. 4Lv. 2 Burning ArtUpon entering battle, increases ATK and HP of the wearer by 6%. Increases DMG dealt to targets afflicted with [Burn] by 10%.
Lv. 10Lv. 3 Burning ArtUpon entering battle, increases ATK and HP of the wearer by 9%. Increases DMG dealt to targets afflicted with [Burn] by 14%.
Lv. 13Lv. 4 Burning ArtUpon entering battle, increases ATK and HP of the wearer by 12.5%. Increases DMG dealt to targets afflicted with [Burn] by 18%.

Recommended Phantom

Recommended for

Summon pools

Little Eggball

Little Eggball is an SSR Charmon in Girls Echo. Increased DMG Reduction vs. AoE

Skill by level

Unlocks atSkillEffect
Lv. 1Lv. 1 Swarm Tough ArmorUpon entering battle, increases the bearer's ATK and HP by 3%. When receiving AoE DMG, DMG Reduction increases by 6%.
Lv. 4Lv. 2 Swarm Tough ArmorUpon entering battle, increases the bearer's ATK and HP by 6%. When receiving AoE DMG, DMG Reduction increases by 10%.
Lv. 10Lv. 3 Swarm Tough ArmorUpon entering battle, increases the bearer's ATK and HP by 9%. When receiving AoE DMG, DMG Reduction increases by 14%.
Lv. 13Lv. 4 Swarm Tough ArmorUpon entering battle, increases the bearer's ATK and HP by 12.5%. When receiving AoE DMG, DMG Reduction increases by 18%.

Recommended Phantom

Recommended for

Summon pools

Dream Bunny

Dream Bunny is an SSR Charmon in Girls Echo. Deals Energy DMG to the back row

Skill by level

Unlocks atSkillEffect
Lv. 1Lv. 1 Back Row RaidUpon entering battle, increases the bearer's ATK and HP by 3%. At the end of the turn, deals Energy DMG equal to 30% of the bearer's ATK to an enemy row (prioritizing the back row). Cooldown: 3 turn(s).
Lv. 4Lv. 2 Back Row RaidUpon entering battle, increases the bearer's ATK and HP by 6%. At the end of the turn, deals Energy DMG equal to 40% of the bearer's ATK to an enemy row (prioritizing the back row). Cooldown: 3 turn(s).
Lv. 7Lv. 3 Back Row RaidUpon entering battle, increases the bearer's ATK and HP by 9%. At the end of the turn, deals Energy DMG equal to 50% of the bearer's ATK to an enemy row (prioritizing the back row). Cooldown: 3 turn(s).
Lv. 10Lv. 4 Back Row RaidUpon entering battle, increases the bearer's ATK and HP by 12.5%. At the end of the turn, deals Energy DMG equal to 60% of the bearer's ATK to an enemy row (prioritizing the back row). Cooldown: 3 turn(s).
Lv. 13Lv. 5 Back Row RaidUpon entering battle, increases the bearer's ATK and HP by 16%. At the end of the turn, deals Energy DMG equal to 70% of the bearer's ATK to an enemy row (prioritizing the back row). Cooldown: 3 turn(s).
Lv. 16Lv. 6 Back Row RaidUpon entering battle, increases the bearer's ATK and HP by 20%. At the end of the turn, deals Energy DMG equal to 80% of the bearer's ATK to an enemy row (prioritizing the back row). Cooldown: 3 turn(s).

Recommended Phantom

Summon pools

Slow-Slow Ball

Slow-Slow Ball is an SSR Charmon in Girls Echo. Increases ATK for all upon death

Skill by level

Unlocks atSkillEffect
Lv. 1Lv. 1 Death EchoUpon entering battle, increases the bearer's ATK and HP by 3%. Upon death, all allies gain 8% ATK Boost for 2 turn(s). This effect cannot stack.
Lv. 4Lv. 2 Death EchoUpon entering battle, increases the bearer's ATK and HP by 6%. Upon death, all allies gain 13% ATK Boost for 2 turn(s). This effect cannot stack.
Lv. 10Lv. 3 Death EchoUpon entering battle, increases the bearer's ATK and HP by 9%. Upon death, all allies gain 18% ATK Boost for 2 turn(s). This effect cannot stack.
Lv. 13Lv. 4 Death EchoUpon entering battle, increases the bearer's ATK and HP by 12.5%. Upon death, all allies gain 25% ATK Boost for 2 turn(s). This effect cannot stack.

Recommended Phantom

Summon pools

Punk Armor

Punk Armor is an SSR Charmon in Girls Echo. Deals Physical DMG to the lowest HP target

Skill by level

Unlocks atSkillEffect
Lv. 1Lv. 1 Fatal PursuitUpon entering battle, increases the bearer's ATK and HP by 3%. At the end of the turn, deals Physical DMG equal to 50% of the bearer's ATK to the enemy with the lowest HP. Cooldown: 3 turn(s).
Lv. 4Lv. 2 Fatal PursuitUpon entering battle, increases the bearer's ATK and HP by 6%. At the end of the turn, deals Physical DMG equal to 65% of the bearer's ATK to the enemy with the lowest HP. Cooldown: 3 turn(s).
Lv. 7Lv. 3 Fatal PursuitUpon entering battle, increases the bearer's ATK and HP by 9%. At the end of the turn, deals Physical DMG equal to 80% of the bearer's ATK to the enemy with the lowest HP. Cooldown: 3 turn(s).
Lv. 10Lv. 4 Fatal PursuitUpon entering battle, increases the bearer's ATK and HP by 12.5%. At the end of the turn, deals Physical DMG equal to 95% of the bearer's ATK to the enemy with the lowest HP. Cooldown: 3 turn(s).
Lv. 13Lv. 5 Fatal PursuitUpon entering battle, increases the bearer's ATK and HP by 16%. At the end of the turn, deals Physical DMG equal to 120% of the bearer's ATK to the enemy with the lowest HP. Cooldown: 3 turn(s).
Lv. 16Lv. 6 Fatal PursuitUpon entering battle, increases the bearer's ATK and HP by 20%. At the end of the turn, deals Physical DMG equal to 150% of the bearer's ATK to the enemy with the lowest HP. Cooldown: 3 turn(s).

Recommended Phantom

Recommended for

Summon pools

Knight Owl

Knight Owl is an SSR Charmon in Girls Echo. Grants a shield to all at the start of battle

Skill by level

Unlocks atSkillEffect
Lv. 1Lv. 1 Knight's BulwarkUpon entering battle, increases ATK and HP of the wearer by 3%. At the start of battle, grants a [Shield] equal to 6% of own Max HP to all allies for 2 turn(s). This effect cannot stack.
Lv. 4Lv. 2 Knight's BulwarkUpon entering battle, increases ATK and HP of the wearer by 6%. At the start of battle, grants a [Shield] equal to 8% of own Max HP to all allies for 2 turn(s). This effect cannot stack.
Lv. 7Lv. 3 Knight's BulwarkUpon entering battle, increases ATK and HP of the wearer by 9%. At the start of battle, grants a [Shield] equal to 10% of own Max HP to all allies for 3 turn(s). This effect cannot stack.
Lv. 10Lv. 4 Knight's BulwarkUpon entering battle, increases ATK and HP of the wearer by 12.5%. At the start of battle, grants a [Shield] equal to 12% of own Max HP to all allies for 3 turn(s). This effect cannot stack.
Lv. 13Lv. 5 Knight's BulwarkUpon entering battle, increases ATK and HP of the wearer by 16%. At the start of battle, grants a [Shield] equal to 15% of own Max HP to all allies for 3 turn(s). This effect cannot stack.
Lv. 16Lv. 6 Knight's BulwarkUpon entering battle, increases ATK and HP of the wearer by 20%. At the start of battle, grants a [Shield] equal to 18% of own Max HP to all allies for 3 turn(s). This effect cannot stack.

Recommended Phantom

Recommended for

Summon pools

Flame-Breathing Weasel

Flame-Breathing Weasel is an SSR Charmon in Girls Echo. Increased DMG vs. low HP targets

Skill by level

Unlocks atSkillEffect
Lv. 1Lv. 1 HuntUpon entering battle, increases the bearer's ATK and HP by 3%. Deals 6% extra DMG to targets with HP below 30%.
Lv. 4Lv. 2 HuntUpon entering battle, increases the bearer's ATK and HP by 6%. Deals 10% extra DMG to targets with HP below 30%.
Lv. 10Lv. 3 HuntUpon entering battle, increases the bearer's ATK and HP by 9%. Deals 14% extra DMG to targets with HP below 30%.
Lv. 13Lv. 4 HuntUpon entering battle, increases the bearer's ATK and HP by 12.5%. Deals 18% extra DMG to targets with HP below 30%.

Recommended Phantom

Recommended for

Summon pools

Lizard-Tail Dragon

Lizard-Tail Dragon is an SSR Charmon in Girls Echo. Restores HP upon killing a target

Skill by level

Unlocks atSkillEffect
Lv. 1Lv. 1 TriumphUpon entering battle, increases the bearer's ATK and HP by 3%. Upon killing a target, restores HP equal to 8% of Max HP.
Lv. 4Lv. 2 TriumphUpon entering battle, increases the bearer's ATK and HP by 6%. Upon killing a target, restores HP equal to 13% of Max HP.
Lv. 10Lv. 3 TriumphUpon entering battle, increases the bearer's ATK and HP by 9%. Upon killing a target, restores HP equal to 18% of Max HP.
Lv. 13Lv. 4 TriumphUpon entering battle, increases the bearer's ATK and HP by 12.5%. Upon killing a target, restores HP equal to 25% of Max HP.

Recommended Phantom

Summon pools

Popcorn Beast

Popcorn Beast is an SSR Charmon in Girls Echo. Increased DMG Reduction vs. single-target DMG

Skill by level

Unlocks atSkillEffect
Lv. 1Lv. 1 Single-target DefenseUpon entering battle, increases the bearer's ATK and HP by 3%. When receiving single-target DMG, DMG Reduction increases by 6%.
Lv. 4Lv. 2 Single-target DefenseUpon entering battle, increases the bearer's ATK and HP by 6%. When receiving single-target DMG, DMG Reduction increases by 10%.
Lv. 10Lv. 3 Single-target DefenseUpon entering battle, increases the bearer's ATK and HP by 9%. When receiving single-target DMG, DMG Reduction increases by 14%.
Lv. 13Lv. 4 Single-target DefenseUpon entering battle, increases the bearer's ATK and HP by 12.5%. When receiving single-target DMG, DMG Reduction increases by 18%.

Recommended Phantom

Recommended for

Summon pools

Huhu Mud

Huhu Mud is an SSR+ Charmon in Girls Echo. Increased DMG Reduction while under status effects

Skill by level

Unlocks atSkillEffect
Lv. 1Lv. 1 Pain ToleranceUpon entering battle, increases the bearer's ATK and HP by 5%. When under Poison, Fractured, or Burn status, DMG Reduction increases by 10%.
Lv. 4Lv. 2 Pain ToleranceUpon entering battle, increases the bearer's ATK and HP by 10%. When under Poison, Fractured, or Burn status, DMG Reduction increases by 16%.
Lv. 10Lv. 3 Pain ToleranceUpon entering battle, increases the bearer's ATK and HP by 15%. When under Poison, Fractured, or Burn status, DMG Reduction increases by 22%.
Lv. 13Lv. 4 Pain ToleranceUpon entering battle, increases the bearer's ATK and HP by 20%. When under Poison, Fractured, or Burn status, DMG Reduction increases by 30%.

Recommended Phantom

Recommended for

Summon pools

Greenie

Greenie is an SSR+ Charmon in Girls Echo. Increased single-target DMG

Skill by level

Unlocks atSkillEffect
Lv. 1Lv. 1 Power StrikeUpon entering battle, increases the bearer's ATK and HP by 5%. Single-target DMG increases by 10%.
Lv. 4Lv. 2 Power StrikeUpon entering battle, increases the bearer's ATK and HP by 10%. Single-target DMG increases by 16%.
Lv. 10Lv. 3 Power StrikeUpon entering battle, increases the bearer's ATK and HP by 15%. Single-target DMG increases by 22%.
Lv. 13Lv. 4 Power StrikeUpon entering battle, increases the bearer's ATK and HP by 20%. Single-target DMG increases by 28%.

Recommended Phantom

Recommended for

Lunana

Lunana is an SSR+ Charmon in Girls Echo. HP increases; effects double for [Preservation] and [Healing Grace]

Skill by level

Unlocks atSkillEffect
Lv. 1Lv. 1 TenacityUpon entering battle, increases ATK and HP of the wearer by 5%. Max HP increases by 3.5%. If the wearer belongs to the [Preservation] or [Healing Grace] class, the HP Bonus is doubled.
Lv. 4Lv. 2 TenacityUpon entering battle, increases ATK and HP of the wearer by 10%. Max HP increases by 5.5%. If the wearer belongs to the [Preservation] or [Healing Grace] class, the HP Bonus is doubled.
Lv. 10Lv. 3 TenacityUpon entering battle, increases ATK and HP of the wearer by 15%. Max HP increases by 7.5%. If the wearer belongs to the [Preservation] or [Healing Grace] class, the HP Bonus is doubled.
Lv. 13Lv. 4 TenacityUpon entering battle, increases ATK and HP of the wearer by 20%. Max HP increases by 10%. If the wearer belongs to the [Preservation] or [Healing Grace] class, the HP Bonus is doubled.

Recommended Phantom

Recommended for

Summon pools

Cotton Bleat

Cotton Bleat is an SSR+ Charmon in Girls Echo. Increased healing vs. low HP targets

Skill by level

Unlocks atSkillEffect
Lv. 1Lv. 1 First Aid InstinctUpon entering battle, increases the bearer's ATK and HP by 5%. When healing a target whose HP is below 30%, healing amount increases by 10%.
Lv. 4Lv. 2 First Aid InstinctUpon entering battle, increases the bearer's ATK and HP by 10%. When healing a target whose HP is below 30%, healing amount increases by 16%.
Lv. 10Lv. 3 First Aid InstinctUpon entering battle, increases the bearer's ATK and HP by 15%. When healing a target whose HP is below 30%, healing amount increases by 22%.
Lv. 13Lv. 4 First Aid InstinctUpon entering battle, increases the bearer's ATK and HP by 20%. When healing a target whose HP is below 30%, healing amount increases by 30%.

Recommended Phantom

Recommended for

Summon pools

Thornless Flower

Thornless Flower is an SSR+ Charmon in Girls Echo. Increased Physical DMG in early battle

Skill by level

Unlocks atSkillEffect
Lv. 1Lv. 1 Preemptive AssaultUpon entering battle, increases the bearer's ATK and HP by 5%. For the first 2 turn(s) of battle, Physical DMG increases by 10%, which cannot be dispelled.
Lv. 4Lv. 2 Preemptive AssaultUpon entering battle, increases the bearer's ATK and HP by 10%. For the first 2 turn(s) of battle, Physical DMG increases by 16%, which cannot be dispelled.
Lv. 10Lv. 3 Preemptive AssaultUpon entering battle, increases the bearer's ATK and HP by 15%. For the first 3 turn(s) of battle, Physical DMG increases by 22%, which cannot be dispelled.
Lv. 13Lv. 4 Preemptive AssaultUpon entering battle, increases the bearer's ATK and HP by 20%. For the first 3 turn(s) of battle, Physical DMG increases by 28%, which cannot be dispelled.

Recommended Phantom

Recommended for

Summon pools

Timid Bug

Timid Bug is an SSR+ Charmon in Girls Echo. Increased Energy DMG in early battle

Skill by level

Unlocks atSkillEffect
Lv. 1Lv. 1 Preemptive Soul SurgeUpon entering battle, increases the bearer's ATK and HP by 5%. For the first 2 turn(s) of battle, Energy DMG increases by 10%, which cannot be dispelled.
Lv. 4Lv. 2 Preemptive Soul SurgeUpon entering battle, increases the bearer's ATK and HP by 10%. For the first 2 turn(s) of battle, Energy DMG increases by 16%, which cannot be dispelled.
Lv. 10Lv. 3 Preemptive Soul SurgeUpon entering battle, increases the bearer's ATK and HP by 15%. For the first 3 turn(s) of battle, Energy DMG increases by 22%, which cannot be dispelled.
Lv. 13Lv. 4 Preemptive Soul SurgeUpon entering battle, increases the bearer's ATK and HP by 20%. For the first 3 turn(s) of battle, Energy DMG increases by 28%, which cannot be dispelled.

Recommended Phantom

Recommended for

Summon pools

Low-Mana Grass

Low-Mana Grass is an SSR+ Charmon in Girls Echo. Chance to apply Healing Reduction when attacking

Skill by level

Unlocks atSkillEffect
Lv. 1Lv. 1 Healing CutUpon entering battle, increases ATK and HP of the wearer by 5%. At the end of the turn, deals Physical DMG equal to 30% of the wearer's ATK to all enemies, with a 15% chance to inflict [Healing Received -10%] and [Healing Done -10%] for 2 turn(s). Cooldown: 3 turn(s).
Lv. 4Lv. 2 Healing CutUpon entering battle, increases ATK and HP of the wearer by 10%. At the end of the turn, deals Physical DMG equal to 40% of the wearer's ATK to all enemies, with a 20% chance to inflict [Healing Received -12.5%] and [Healing Done -12.5%] for 2 turn(s). Cooldown: 3 turn(s).
Lv. 7Lv. 3 Healing CutUpon entering battle, increases ATK and HP of the wearer by 15%. At the end of the turn, deals Physical DMG equal to 50% of the wearer's ATK to all enemies, with a 25% chance to inflict [Healing Received -15%] and [Healing Done -15%] for 2 turn(s). Cooldown: 3 turn(s).
Lv. 10Lv. 4 Healing CutUpon entering battle, increases ATK and HP of the wearer by 20%. At the end of the turn, deals Physical DMG equal to 60% of the wearer's ATK to all enemies, with a 30% chance to inflict [Healing Received -20%] and [Healing Done -20%] for 2 turn(s). Cooldown: 3 turn(s).
Lv. 13Lv. 5 Heal BlockUpon entering battle, increases ATK and HP of the wearer by 25%. At the end of the turn, deals Physical DMG equal to 70% of the wearer's ATK to all enemies, with a 35% chance to inflict [Healing Received -25%] and [Healing Done -25%] for 2 turn(s). Cooldown: 3 turn(s).
Lv. 16Lv. 6 Heal BlockUpon entering battle, increases ATK and HP of the wearer by 30%. At the end of the turn, deals Physical DMG equal to 80% of the wearer's ATK to all enemies, with a 40% chance to inflict [Healing Received -30%] and [Healing Done -30%] for 2 turn(s). Cooldown: 3 turn(s).

Recommended Phantom

Recommended for

Summon pools

Terrifying Ball

Terrifying Ball is an SSR+ Charmon in Girls Echo. Increased DMG vs. [Burning]/[Poisoned] targets

Skill by level

Unlocks atSkillEffect
Lv. 1Lv. 1 Calamity DMG BoostUpon entering battle, increases ATK and HP of the wearer by 5%. If the target is afflicted with [Burn] or [Poison], increases DMG dealt by the wearer to the target by 8%.
Lv. 4Lv. 2 Calamity DMG BoostUpon entering battle, increases ATK and HP of the wearer by 10%. If the target is afflicted with [Burn] or [Poison], increases DMG dealt by the wearer to the target by 13%.
Lv. 10Lv. 3 Calamity DMG BoostUpon entering battle, increases ATK and HP of the wearer by 15%. If the target is afflicted with [Burn] or [Poison], increases DMG dealt by the wearer to the target by 18%.
Lv. 13Lv. 4 Calamity DMG BoostUpon entering battle, increases ATK and HP of the wearer by 20%. If the target is afflicted with [Burn] or [Poison], increases DMG dealt by the wearer to the target by 25%.

Recommended Phantom

Recommended for

Summon pools

Darkflame Wyrm

Darkflame Wyrm is an SSR+ Charmon in Girls Echo. Increased Physical DMG after attacking

Skill by level

Unlocks atSkillEffect
Lv. 1Lv. 1 Mad Dragon SnipeUpon entering battle, increases the bearer's ATK and HP by 5%. At the end of the turn, deals Physical DMG equal to 70% of the bearer's ATK to the enemy with the highest ATK and increases the bearer's Physical DMG by 5% for 2 turn(s). Cooldown: 3 turn(s).
Lv. 4Lv. 2 Mad Dragon SnipeUpon entering battle, increases the bearer's ATK and HP by 10%. At the end of the turn, deals Physical DMG equal to 90% of the bearer's ATK to the enemy with the highest ATK and increases the bearer's Physical DMG by 6.5% for 2 turn(s). Cooldown: 3 turn(s).
Lv. 7Lv. 3 Mad Dragon SnipeUpon entering battle, increases the bearer's ATK and HP by 15%. At the end of the turn, deals Physical DMG equal to 110% of the bearer's ATK to the enemy with the highest ATK and increases the bearer's Physical DMG by 8% for 3 turn(s). Cooldown: 3 turn(s).
Lv. 10Lv. 4 Mad Dragon SnipeUpon entering battle, increases the bearer's ATK and HP by 20%. At the end of the turn, deals Physical DMG equal to 130% of the bearer's ATK to the enemy with the highest ATK and increases the bearer's Physical DMG by 10% for 3 turn(s). Cooldown: 3 turn(s).
Lv. 13Lv. 5 Wild Dragon SnipeUpon entering battle, increases the bearer's ATK and HP by 25%. At the end of the turn, deals Physical DMG equal to 160% of the bearer's ATK to the enemy with the highest ATK and increases the bearer's Physical DMG by 12.5% for 3 turn(s). Cooldown: 3 turn(s).
Lv. 16Lv. 6 Wild Dragon SnipeUpon entering battle, increases the bearer's ATK and HP by 30%. At the end of the turn, deals Physical DMG equal to 200% of the bearer's ATK to the enemy with the highest ATK and increases the bearer's Physical DMG by 15% for 3 turn(s). Cooldown: 3 turn(s).

Recommended Phantom

Recommended for

Summon pools

Gentle Flower

Gentle Flower is an SSR+ Charmon in Girls Echo. Increased Crit DMG

Skill by level

Unlocks atSkillEffect
Lv. 1Lv. 1 Heart of CriticalityUpon entering battle, increases the bearer's ATK and HP by 5%. CRIT DMG increases by 12%.
Lv. 4Lv. 2 Heart of CriticalityUpon entering battle, increases the bearer's ATK and HP by 10%. CRIT DMG increases by 18%.
Lv. 10Lv. 3 Heart of CriticalityUpon entering battle, increases the bearer's ATK and HP by 15%. CRIT DMG increases by 26%.
Lv. 13Lv. 4 Heart of CriticalityUpon entering battle, increases the bearer's ATK and HP by 20%. CRIT DMG increases by 35%.

Recommended Phantom

Recommended for

Summon pools

Grumpy Mushroom

Grumpy Mushroom is an SSR+ Charmon in Girls Echo. Increased Energy DMG after attacking

Skill by level

Unlocks atSkillEffect
Lv. 1Lv. 1 Psionic PercentUpon entering battle, increases the bearer's ATK and HP by 5%. At the end of the turn, deals Energy DMG equal to 30% of the bearer's ATK to all enemies and increases the bearer's Energy DMG by 5% for 2 turn(s). Cooldown: 3 turn(s).
Lv. 4Lv. 2 Psionic PercentUpon entering battle, increases the bearer's ATK and HP by 10%. At the end of the turn, deals Energy DMG equal to 40% of the bearer's ATK to all enemies and increases the bearer's Energy DMG by 6.5% for 2 turn(s). Cooldown: 3 turn(s).
Lv. 7Lv. 3 Psionic PercentUpon entering battle, increases the bearer's ATK and HP by 15%. At the end of the turn, deals Energy DMG equal to 50% of the bearer's ATK to all enemies and increases the bearer's Energy DMG by 8% for 3 turn(s). Cooldown: 3 turn(s).
Lv. 10Lv. 4 Psionic PercentUpon entering battle, increases the bearer's ATK and HP by 20%. At the end of the turn, deals Energy DMG equal to 60% of the bearer's ATK to all enemies and increases the bearer's Energy DMG by 10% for 3 turn(s). Cooldown: 3 turn(s).
Lv. 13Lv. 5 Psionic PercentUpon entering battle, increases the bearer's ATK and HP by 25%. At the end of the turn, deals Energy DMG equal to 70% of the bearer's ATK to all enemies and increases the bearer's Energy DMG by 12.5% for 3 turn(s). Cooldown: 3 turn(s).
Lv. 16Lv. 6 Psionic PercentUpon entering battle, increases the bearer's ATK and HP by 30%. At the end of the turn, deals Energy DMG equal to 80% of the bearer's ATK to all enemies and increases the bearer's Energy DMG by 15% for 3 turn(s). Cooldown: 3 turn(s).

Recommended Phantom

Recommended for

Summon pools

Cute-Ear Rabbit

Cute-Ear Rabbit is an SSR+ Charmon in Girls Echo. Increased DMG Reduction after healing

Skill by level

Unlocks atSkillEffect
Lv. 1Lv. 1 Healing WardUpon entering battle, increases the bearer's ATK and HP by 5%. After active healing, heals the ally with the lowest HP for 6% of the bearer's Max HP and grants 5% DMG Reduction for 2 turn(s). Cooldown: 3 turn(s).
Lv. 4Lv. 2 Healing WardUpon entering battle, increases the bearer's ATK and HP by 10%. After active healing, heals the ally with the lowest HP for 8% of the bearer's Max HP and grants 6.5% DMG Reduction for 2 turn(s). Cooldown: 3 turn(s).
Lv. 7Lv. 3 Healing WardUpon entering battle, increases the bearer's ATK and HP by 15%. After active healing, heals the ally with the lowest HP for 10% of the bearer's Max HP and grants 8% DMG Reduction for 3 turn(s). Cooldown: 3 turn(s).
Lv. 10Lv. 4 Healing WardUpon entering battle, increases the bearer's ATK and HP by 20%. After active healing, heals the ally with the lowest HP for 12.5% of the bearer's Max HP and grants 10% DMG Reduction for 3 turn(s). Cooldown: 3 turn(s).
Lv. 13Lv. 5 Healing ProtectionUpon entering battle, increases the bearer's ATK and HP by 25%. After active healing, heals the ally with the lowest HP for 15% of the bearer's Max HP and grants 12.5% DMG Reduction for 3 turn(s). Cooldown: 3 turn(s).
Lv. 16Lv. 6 Healing ProtectionUpon entering battle, increases the bearer's ATK and HP by 30%. After active healing, heals the ally with the lowest HP for 17.5% of the bearer's Max HP and grants 15% DMG Reduction for 3 turn(s). Cooldown: 3 turn(s).

Recommended Phantom

Recommended for

Summon pools

Bat-Ear Dragon

Bat-Ear Dragon is an SSR+ Charmon in Girls Echo. Increased AoE DMG

Skill by level

Unlocks atSkillEffect
Lv. 1Lv. 1 AoE OnslaughtUpon entering battle, increases the bearer's ATK and HP by 5%. AoE DMG increases by 10%.
Lv. 4Lv. 2 AoE OnslaughtUpon entering battle, increases the bearer's ATK and HP by 10%. AoE DMG increases by 16%.
Lv. 10Lv.3 AoE OnslaughtUpon entering battle, increases the bearer's ATK and HP by 15%. AoE DMG increases by 22%.
Lv. 13Lv.4 AoE OnslaughtUpon entering battle, increases the bearer's ATK and HP by 20%. AoE DMG increases by 28%.

Recommended Phantom

Recommended for

Panda Beast

Panda Beast is an SSR+ Charmon in Girls Echo. Increased back row DMG Reduction while front row is alive

Skill by level

Unlocks atSkillEffect
Lv. 1Lv.1 Front Row AsylumUpon entering battle, increases the bearer's ATK and HP by 5%. While an ally front-row unit is alive, DMG Reduction of the ally with the highest ATK increases by 12%.
Lv. 4Lv.2 Front Row AsylumUpon entering battle, increases the bearer's ATK and HP by 10%. While an ally front-row unit is alive, DMG Reduction of the ally with the highest ATK increases by 15%.
Lv. 7Lv.3 Front Row AsylumUpon entering battle, increases the bearer's ATK and HP by 15%. While an ally front-row unit is alive, DMG Reduction of the ally with the highest ATK increases by 18%.
Lv. 10Lv.4 Front Row AsylumUpon entering battle, increases the bearer's ATK and HP by 20%. While an ally front-row unit is alive, DMG Reduction of the ally with the highest ATK increases by 22%.
Lv. 13Lv.5 Front Row AsylumUpon entering battle, increases the bearer's ATK and HP by 25%. While an ally front-row unit is alive, DMG Reduction of the ally with the highest ATK increases by 27%.
Lv. 16Lv.6 Front Row AsylumUpon entering battle, increases the bearer's ATK and HP by 30%. While an ally front-row unit is alive, DMG Reduction of the ally with the highest ATK increases by 32%.

Recommended Phantom

Recommended for

Summon pools

Little Stubborn Rock

Little Stubborn Rock is an SSR+ Charmon in Girls Echo. Increased Shield strength and DMG Reduction

Skill by level

Unlocks atSkillEffect
Lv. 1Lv. 1 Stone BodyUpon entering battle, increases ATK and HP of the wearer by 5%. At the start of the turn, grants the wearer a [Shield] equal to 6% of their Max HP and 5% DMG Mitigation for 2 turn(s). Cooldown: 3 turn(s).
Lv. 4Lv. 2 Stone BodyUpon entering battle, increases ATK and HP of the wearer by 10%. At the start of the turn, grants the wearer a [Shield] equal to 8% of their Max HP and 6.5% DMG Mitigation for 2 turn(s). Cooldown: 3 turn(s).
Lv. 7Lv. 3 Stone BodyUpon entering battle, increases ATK and HP of the wearer by 15%. At the start of the turn, grants the wearer a [Shield] equal to 10% of their Max HP and 8% DMG Mitigation for 3 turn(s). Cooldown: 3 turn(s).
Lv. 10Lv. 4 Stone BodyUpon entering battle, increases ATK and HP of the wearer by 20%. At the start of the turn, grants the wearer a [Shield] equal to 12.5% of their Max HP and 10% DMG Mitigation for 3 turn(s). Cooldown: 3 turn(s).
Lv. 13Lv. 5 Rock AegisUpon entering battle, increases ATK and HP of the wearer by 25%. At the start of the turn, grants the wearer a [Shield] equal to 15% of their Max HP and 12.5% DMG Mitigation for 3 turn(s). Cooldown: 3 turn(s).
Lv. 16Lv. 6 Rock AegisUpon entering battle, increases ATK and HP of the wearer by 30%. At the start of the turn, grants the wearer a [Shield] equal to 17.5% of their Max HP and 15% DMG Mitigation for 3 turn(s). Cooldown: 3 turn(s).

Recommended Phantom

Recommended for

Summon pools

Bubble Fish

Bubble Fish is an SSR+ Charmon in Girls Echo. Increased DMG Reduction in early battle

Skill by level

Unlocks atSkillEffect
Lv. 1Lv. 1 Preemptive BulwarkUpon entering battle, increases the bearer's ATK and HP by 5%. For the first 2 turn(s) of battle, DMG Reduction increases by 12%, which cannot be dispelled.
Lv. 4Lv. 2 Preemptive BulwarkUpon entering battle, increases the bearer's ATK and HP by 10%. For the first 2 turn(s) of battle, DMG Reduction increases by 20%, which cannot be dispelled.
Lv. 10Lv. 3 Preemptive BulwarkUpon entering battle, increases the bearer's ATK and HP by 15%. For the first 3 turn(s) of battle, DMG Reduction increases by 30%, which cannot be dispelled.
Lv. 13Lv. 4 Preemptive BulwarkUpon entering battle, increases the bearer's ATK and HP by 20%. For the first 3 turn(s) of battle, DMG Reduction increases by 40%, which cannot be dispelled.

Recommended Phantom

Recommended for

Summon pools

Star Bubble

Star Bubble is a UR Charmon in Girls Echo. Weekly Quests

Skill by level

Unlocks atSkillEffect
Lv. 1Lv. 1 Undying Whale BreathUpon entering battle, increases ATK and HP of the wearer by 7.5%. For the first 3 turn(s) of battle, the wearer gains 10% DMG Mitigation (indispellable). The first time the wearer receives fatal DMG, they survive and set their HP to 15% of Max HP (unaffected by healing effects), gaining [Whale Fall] for 2 turn(s). [Whale Fall]: Increases DMG Mitigation by 15%.
Lv. 4Lv. 2 Undying Whale BreathUpon entering battle, increases ATK and HP of the wearer by 15%. For the first 3 turn(s) of battle, the wearer gains 15% DMG Mitigation (indispellable). The first time the wearer receives fatal DMG, they survive and set their HP to 30% of Max HP (unaffected by healing effects), gaining [Whale Fall] for 2 turn(s). [Whale Fall]: Increases DMG Mitigation by 27.5%.
Lv. 10Lv. 3 Undying Whale BreathUpon entering battle, increases ATK and HP of the wearer by 22.5%. For the first 3 turn(s) of battle, the wearer gains 22.5% DMG Mitigation (indispellable). The first time the wearer receives fatal DMG, they survive and set their HP to 45% of Max HP (unaffected by healing effects), gaining [Whale Fall] for 3 turn(s). [Whale Fall]: Increases DMG Mitigation by 27.5%.
Lv. 13Lv. 4 Undying Whale BreathUpon entering battle, increases ATK and HP of the wearer by 30%. For the first 3 turn(s) of battle, the wearer gains 30% DMG Mitigation (indispellable). The first time the wearer receives fatal DMG, they survive and set their HP to 60% of Max HP (unaffected by healing effects), gaining [Whale Fall] for 3 turn(s). [Whale Fall]: Increases DMG Mitigation by 40%.

Recommended Phantom

Fire Qilin

Fire Qilin is a UR Charmon in Girls Echo. Armor Pen & DMG Increase

Skill by level

Unlocks atSkillEffect
Lv. 1Lv. 1 Sacred Qilin Armor-BreakUpon entering battle, increases ATK and HP of the wearer by 7.5%. At the start of battle, the wearer gains [Sacred Qilin Possession Lv.1]. [Sacred Qilin Possession Lv.1]: Increases Armor PEN by 5% and DMG by 7.5% until the end of battle.
Lv. 4Lv. 2 Sacred Qilin Armor-BreakUpon entering battle, increases ATK and HP of the wearer by 15%. At the start of battle, the wearer gains [Sacred Qilin Possession Lv.2]. [Sacred Qilin Possession Lv.2]: Increases Armor PEN by 10% and DMG by 15% until the end of battle.
Lv. 10Lv. 3 Sacred Qilin Armor-BreakUpon entering battle, increases ATK and HP of the wearer by 22.5%. At the start of battle, the wearer gains [Sacred Qilin Possession Lv.3]. [Sacred Qilin Possession Lv.3]: Increases Armor PEN by 15% and DMG by 22.5% until the end of battle.
Lv. 13Lv. 4 Sacred Qilin Armor-BreakUpon entering battle, increases ATK and HP of the wearer by 30%. At the start of battle, the wearer gains [Sacred Qilin Possession Lv.4]. [Sacred Qilin Possession Lv.4]: Increases Armor PEN by 20% and DMG by 30% until the end of battle.

Recommended Phantom