

Seraph is an SSR+ Healing Grace Phantom of the Fire Phase faction in Girls Echo. Max-level stats: 257,779 ATK, 4,056,602 HP, 8,907 DEF, 101 SPD.
- Rarity
- SSR+
- Class
- Healing Grace
- Faction
- Fire Phase
- Max Power
- 7,559,629
- Max Level
- 420
- ATK
- 257,779
- HP
- 4,056,602
- DEF
- 8,907
- SPD
- 101
- Tags
- Flame Master, ATK Boost
Profile
A free-spirited preschool principal, former leader of [Elysium], and now a teacher driven by interest.
She runs the [Spring Flowers] Kindergarten in the Silver City-State, occasionally hosting fairs and children's plays.
If anyone asks how the kindergarten stays profitable... [It's a hobby. Besides, I'm not short on money. If I need anything, I'll just ask those guys.]
Details
| Title | Kindergarten Principal |
|---|---|
| Myth | Bible |
| Personality | Lawful Good |
| Hobby | Trivia |
| Birthday | 12.24 |
Blazing Impact
CD Turns 1
Seraph uses a giant healing gun to release a holy healing mist in a frontal area, healing the ally with the lowest HP for 10% of her Max HP and granting [ATK Up 10%] to the 2 allies with the highest ATK for 2 rounds.
Lv. 2: Healing increased to 12.5%, [ATK Boost] becomes 15%
Lv. 3: Healing increased to 15%, [ATK Boost] becomes 20%
Lv. 4: Healing increased to 18.5%, [ATK Boost] becomes 25%
Max Lv. 4 Seraph uses a giant healing gun to release a holy healing mist in a frontal area, healing the ally with the lowest HP for 18.5% of her Max HP and granting [ATK Up 25%] to the 2 allies with the highest ATK for 2 rounds.
Trait Enhancement
ATK +15%, HP +25%, Healing Effect +7.5%
Lv. 2: ATK +20%, HP +30%, Healing Effect +10%
Lv. 3: ATK +25%, HP +35%, Healing Effect +15%
Lv. 4: ATK +30%, HP +45%, Healing Effect +20%
Max Lv. 4 ATK +30%, HP +45%, Healing Effect +20%
Spark Listening
CD Turns 3Initial CD Turns 1
Seraph leaps to mid-air and releases angelic power to send out a holy healing wave to the ground, healing the 2 allies with the lowest HP for 15% of her Max HP.
Lv. 2: Healing increased to 17.5%
Lv. 3: Healing increased to 20%
Lv. 4: Healing coefficient +1.5% for each enemy unit in the [Burning] state
Max Lv. 4 Seraph leaps into mid-air and releases angelic power to send out a holy healing wave to the ground, healing the 2 allies with the lowest HP for 20% of her Max HP. For each enemy in a [Burn] state, the healing multiplier is increased by 1.5%.
Holy Blood Grace
At the start of odd rounds, there is a 25% chance to apply [Burn] to each enemy. At the start of even rounds, there is a 45% chance to apply [Incinerate] to each enemy.
Lv. 2: Burning chance increased to 35%, Ashing chance increased to 55%
Lv. 3: Burning chance increased to 45%, Ashing chance increased to 70%
Lv. 4: When there are fewer than 4 debuffs, Burning chance +70%, Ashing chance +100%
Max Lv. 4 At the start of odd rounds, there is a 45% chance to apply [Burn] to each enemy. At the start of even rounds, there is a 70% chance to apply [Incinerate] to each enemy. If self Debuffs are fewer than 4, the application chances for [Burn] and [Incinerate] are increased to 70% and 100%, respectively.
Progression
Up to 12★ (5★ before Awakening). The level cap is 100 at 1★ and 420 at 12★. Going from 1★ to 12★ takes 3,900 of her shards, Phantom Dust x286,000, Heartsea Crystal x70.
Awakening raises one skill to Lv. 4 per star: 6★ Blazing Impact, 7★ Holy Blood Grace, 8★ Trait Enhancement, 9★ Spark Listening.
SPD is 101 at every level and star; nothing raises it, and Power doesn't count it.
Outfits
| Outfit | Stat bonus | Cost |
|---|---|---|
| Burst Soundwaves | Team HP +7000, Team HP +1% | Burst Soundwaves x1 |
| Consume 250 Common/Advanced/Premium/Radiant Star Summoning Oaths | Team HP +7000, Team HP +1% | Seraph Bathing [Temp] x1 |
